The (im)Mobility of Web 2.0 Apps
narramissic writes "So many Web 2.0 apps seem like a natural fit for use on mobile phones -- more so, in fact, than the PCs they were written for. Take for example, Google maps or Flickr or any of the myriad social networking sites. Frankly, I wonder why anyone would even want to use them while sitting at a desk. And yet the reality of using those apps on cell phones is solidly disappointing because of the inherent constraints of mobile phones and networks. This article gets deeper into the ups and downs of reworking Web 2.0 apps for use on mobile phones."
Is because I have a huge ass screen and a very fast connection. My phone can't match either of those.
The article seems to carry as a given that layering 2.0 (fill in your favorite definition of what the really is) into the mobile architectures. If I were to consider all of the times I've been frustrated with mobile web experiences, and there have been many, I'd say 99.9% of my frustration has been and continues to be real estate, and screen quality.
Yeah, there may have been a couple of times where I'd wish for faster refresh, but when all is said and done, I'm going crazy trying to establish any kind of gestalt with the mobile web experience. Heck, I'd even say I'd prefer simple text interaction -- not an easy assignment for developers required to sandwich ads into the presentation space.
I know there are some who say we can solve this darned form factor thingy -- I don't think it's soluble. At some point, smaller is just too small, no matter the "quality" of that smallness. Taken to a ridiculous extreme, technology may someday be capable of squeezing a phone, camera, video, music, tv, all onto something the size of the head of a pin. So?
The article mentions "ShoZu", a mobile client that lets mobile users update flickr photos (adding comments)... changing the experience from a 165 second-71.4kb ordeal to a 16 second-3.25kb ordeal. Yeah, the improvement is significant, but I'm not meeting many people who: find adding comments to flickr photos so urgent they MUST do so on their phones; nor are much inclined to do so given the capability.
(personal anecdote: The whole family replaced/upgraded cell phones about four months ago. It was the first time we'd had phones with the builtin cameras -- something I'd never cared about or wanted. However it was intriguing, and fun -- the whole family took pics, swapped pictures and videos, created ringtones, created personalized wallpapers, for one day! Four months later, we all still have the same wall papers we created that day, none of us has sent a single other picture to each other. It's a novelty -- it wears off -- fast!)
The more I see "Web 2.0" (TM) on Slashdot, the more I think it might be real.
Phones, Blackberries, PDAs, and even (my personal favorite) the Nintendo DS are all restricted by a small number of buttons and tiny screen real estate. Ergo, they often need overhauls of their entire front end to accomodate touch-screens, keypads, and voice commands, AND on top of all that they need their networking kicked around a little as well to account for the possiblity of sucky/no service.
The more that laptops and wi-fi become ubiquitous, the less that people will care about using other devices for more than what they WANT to use them for. Yes, having Google Earth and an audio version of Wikipedia would rock. But I don't see it happening.
Nuff said
Because the application is built on Ajax, like many other Web 2.0 services, it pushes data out to the client device in order to speed up future user requests
Does this author understand Ajax or Google Maps *at all*? Why bother reading this tripe?
From TFA:
Browsers on the desktop have evolved along the lines of "do everything" applications, which is why the AJAX/Web 2.0 stuff kind of works in them. Lets face it, if you writing an application from scratch to do match the functionality of Google maps, say, you wouldn't start with a browser. Google maps is impressive because it actually works in a browser!
For Web 2.0 sites, 'lite' custom apps may be just the answer.
Dark Reflection
Never mind Web 2.0 apps on my mobile, I'm still waiting for Web 1.0 pages to work half decent.
For better or worse, the Web seems to have settled on a header plus the two or three column layout. On a mobile, unless the site has been optimized (which very few are) you have to scroll down through the header (where every link usually ends up being a seperate line) then through everything on the left and right before you get to the content.
Actually, in the spirit of "picture worth 1000 words," let me SHOW you what the slashdot home page looks like on my BlackBerry 8700;
the first new article is in bold below -- See how far you have to scroll to see it?