Lumines Live! Creator Defends Content Downloads
Eurogamer reports that Lumines Live! creator Tetsuya Mizuguchi is defending the extra content downloads required to play the entire game on the 360. From the article: "Mizuguchi told IGN that one reason for the download/pricing strategy was technical ('We have to include everything in 50MB') but that the other reason was the desire to let people customise Lumines. 'We want people to look at Lumines and, depending on the artist, or the season, or the music, we want to give them different reasons to consider buying the game,' he explained." Relatedly, the Live service hit 4 Million users, Microsoft has announced. "Microsoft reckons it's on track for six million users by June 2007. 'We openly welcome other console platforms to join us in [the online] space,' [they say], a bit mockingly."
So you didn't RTFA? What Mizaguchi wants to do is make the Lumines Live! downloads more like the music downloads system. You can buy the whole game or album if you want to, but most people like to pick out individual skins or songs.