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A First Look At Gaim 2.0

surgicaltubing writes to spotlight the progress towards vesion 2.0 for Gaim, the open source, multi-protocol IM client. "The Gaim 2.0 release is nearing its home stretch. The Gaim team released beta 4 last week, with a number of new features and UI improvements." Linux.com and Slashdot are both part of OSTG.

7 of 243 comments (clear)

  1. Google Talk Support by kraada · · Score: 5, Informative

    The article claims that Gaim 2.0 doesn't have Google Talk support . . . however, in this case TFA is quite wrong.

    Google Talk is done on the Jabber protocol.

    To set up Google Talk, set up a Jabber account, your S/N is your gmail username, and the server is talk.google.com. I have it set up right now myself, and it works fine.

    The gaim people could, of course, make it easier to set up GT, but the support is in fact there.

    1. Re:Google Talk Support by nonsequitor · · Score: 5, Informative

      The article claimed it didn't have Voice Support for Google Talk. Lack of Voice Support for any protocol (Yahoo, MSN, etc...) is a real drawback to using GAIM for me. The only voice chat that anyone I know uses that's supported on Linux is Skype.

    2. Re:Google Talk Support by GreatBunzinni · · Score: 5, Informative
      think in TFA it is meant that there is no VOIP Google Talk support


      Once again, that isn't support for google talk. Google talk is simply a Jabber client written by google. When someone talks about google talk's VoIP functionality then that person is talking about Jingle, which is a Jabber standard element.

      So please don't get confused about this one. Google talk is simply the client (like Psi, Gaim, Kopete, etc) while the protocol itself is Jabber.

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  2. Re:Weird crash? by VGPowerlord · · Score: 4, Informative
    Does anyone else have a problem where Gaim 1 and Beta 2 crash while trying to connect to MSN?

    I've not been able to find anyone who can replicate this.

    Nope, they definitely didn't have a news article about this problem on the GAIM site.

    Oh wait, yes they did.

    --
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  3. MSN send message intervals by pugdk · · Score: 5, Informative

    I have just tested the new gaim (2.0 beta4) and there is one annoying thing they have yet to fix: If you send messages using MSN fast they will get refused at the server level by micro$oft. MSN messenger stores your messages and only sends like one per second I seem to recall. Gaim does not have this feature, thus if you are a fast writer or write small messages and send them quickly after one another they will NOT go through.

    This bug has been present for ages. I had hoped this would be fixed in 2.0beta4, but no. I hope this is fixed in the final version! Other than that gaim 2.0 seems very cool!

    -pug

  4. Re:Stores passwords in plain text by Anonymous Coward · · Score: 5, Informative

    Are passwords encrypted in the later versions of the beta?
    No they're not, and no they're not likely to be.

    The GAIM team explain the reasons behind this on the website and they seem like good reasons to me.

  5. Re:File Transfers by selfdiscipline · · Score: 4, Informative

    From TFA:

    "File transfer seems to be improved in this version as well. I've tried file transfer before with Gaim, between Gaim and other folks on the AIM network, and it never has seemed to work. This time around, the file transfer seems to work fine. I logged two accounts into AIM at the same time and sent a few files back and forth, and then tried it with a user on the AIM network using the Windows AIM client. The files went through just fine each time."

    So yes, I guess. This is also the feature I'm most looking forward to. I'm not going to hope for folder transfers, because as I understand, that's part of aim's more proprietary featureset.

    Oh... I once wrote a plugin (for 1.5) that would allow you to send people files from the commandline. I found it handy to send a list of files, like *.mp3 or `grep -i -l "that thing we talked about" *`

    If anyone is interested in this, maybe I'll work on this for the 2.0 release.

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