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Why Sony Won't Lose The Next-Gen War

GamesDaily has up an opinion piece, talking about why author James Brightman sees Sony walking away with the next-gen crown, again. From the article: "Sony is well aware of the power of its brand and it will do everything it can to leverage the PlayStation name. Providing backwards compatibility with both the PS1 and PS2, as well as offering full PS1 titles for download through the PS3, can only help to reinforce that brand and remind gamers of the PlayStation games they hold so dear. Selling over 100 million units, twice, has its advantages. In fact, there are a number of people who have probably owned nothing but PlayStation consoles, and those consumers are likely to stick with a brand they know and trust. Before they've even learned anything about Sony's new console, many consumers have already made up their minds that they want the next PlayStation no matter what. A strong brand should not be underestimated." Relatedly, the company released a few more details on its online plan via its Japanese office. That article touches on AV chat, a puzzle games service, and downloadable games.

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  1. Brand only takes you so far... by LukeCage · · Score: 3, Interesting

    Honestly, the "Playstation Brand" has been the only real justification for predicting any kind of Playstation3 success ever since Sony had their lackluster E3 2006 press briefing.

    Now, this is just personal experience speaking, but myself and three other close friends have all purchased Xbox360s over the last five months, ever since Sony's premium price was announced. These were all people (including myself) who had a strong interest in the Playstation brand but were immediately turned off by the pricing vs. features, lack of an online plan, and general corporate behavior. And while my personal experience by no means constitutes a trend, I have no doubt that others feel the same way. I think that Sony's in bad shape.

    There's no doubt that Blu-Ray may appeal to a subset of consumers. I wonder if those same consumers will enjoy paying 30 dollars or more for the Blu-Ray titles - a 50 percent premium over DVDs. This is something that no one talks about and I don't see why not. Until the price of the disks come down you, Blu-Ray and HD-DVD will be a no-go no matter how you slice it. You could put a Blu-Ray player in every home and it still wouldn't sell because the media is simply too expensive for cost vs. performance. So, at this point Sony is essentially selling a media playing format at a loss - and no one will want to pay the premium to get that media, because they either a) don't want to spend the money, or b) literally don't have the equipment to properly display high-def signal (look at the fury over Dead Rising). That's a losing proposition to me.

    I think this is probably the most interesting generation of console releases ever, and I've seen them all. What is interesting to me is that Nintendo is poised to walk away in second place (worst case scenario) or even get to first place if they manage to cross that mystical boundry that seperates "gamers" from the game-playing public. A few games have managed to do this; The Sims and Myst being the two most notable examples. If you can make a fun, easy-to-use system with a TRUE wide variety of appeal then you will become the king of the living room. But even if you can't get the casuals, Nintendo's low price and unique controller basically guarantees that it will become the second console of choice to the hardcore gamer crowd who wants either a different kind of game or something more tactile and accessible to rope in their casual friends. I also think that pro-Wii Nintendo fans, who will buy the console for Nintendo's franchises, have not yet realized the impact of buying a slightly-upgraded Gamecube down the line. In two or three years, when a game is released for Xbox360 or PS3 that really blows away the public (and it will happen, as it has happened in every generation) Wii owners are going to want to get in on that. At that point, their console's anemic power might be a liability. A port might not be technically feasible, in which case, they will then have to make a choice: Xbox360 or PS3? Which leaves us with the distinct possibility that Nintendo might get a Wii into the majority of gamer's homes (and at a profit, too!) and also appeal to the casual audience.

    Microsoft and Sony are not so lucky. By pricing their consoles expensively and having similiar technical specs, Microsoft and Sony have turned their segment into an "all or nothing" proposition. They will either take first place or die.

    There are, of course, other factors, but they rely on games, mindshare, game franchises, and online play...not console branding. Final Fantasy and Metal Gear may move units, but niether game will appeal to anyone beyond it's already hardcore fan groups. What's hilarious is that a simple look back through the history of consoles shows that console-branding means jack squat. Atari was king, but bad games let the crown slip to Nintendo. Nintendo built an almost insurmountable lead with the NES, was chipped away at by the Genesis (and how was that accomplished? GAMES! The product was inferior technically), crushed by the Playstation (also an inferi

  2. Re:Leaning on the name? by oGMo · · Score: 3, Interesting
    More like:

    2000
    Sega: "The Dreamcast is going to be the most advanced gaming machine of our time! At only $149, it will be a value! On top of that, we're releasing it a year ahead of Sony's offerings!"
    Sony: "$299"

    2006
    Microsoft: "The XBOX360 is going to be the most advanced gaming machine of our time (it's just as fast as the PS3)! At only $399 (+$50/year for live, +$199 if you want HD-DVD) it will be a value! On top of that, we're releasing it a year ahead of Sony's offerings!"
    Sony: "$499 (+$100 if you want more HDD and wifi)"

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  3. At the gym... by garyok · · Score: 3, Interesting
    I was talking to one of the personal trainers and we got talking about consoles and handhelds and he said, unsolicited, that he was now boycotting Sony because of their piss-poor customer service. Apparently he had one of their walkmans and it'd failed after only 4 months so he sent it back for replacement - Sony returned it to him 4 month later claiming the failure was due to "water damage" and said that they wouldn't replace it. He'd heard about the CD rootkit, but he was pretty surprised when I told him of it's implications and some of the other strokes that Sony had pulled recently and he definitely wasn't impressed hearing about Lik-Sang. So he's tried Nintendo's goodies and he's a fan now.

    The point is: it's not just pasty-faced geeks on websites bitching about Sony any more - anti-Sony sentiment has gone mainstream. Sony are in meltdown and they're betting the farm on a console that ordinary, non-techie people are displaying a visceral aversion to. The general perception of Sony producing quality products is gone. And the beauty of it is they've given pretty much everyone in every one of their markets reason to suspect and reject their goods.

    Sony's unlikely to fail in the long-term due to Japanese business practises - shareholders holding onto stock well past the point westerners would cut their losses and corporations shoring each other up - but in the short- and medium-term they're looking pretty damned screwed.

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato