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Optimizing Page Load Times

John Callender writes, "Google engineer Aaron Hopkins has written an interesting analysis of optimizing page load time. Hopkins simulated connections to a web page consisting of many small objects (HTML file, images, external javascript and CSS files, etc.), and looked at how things like browser settings and request size affect perceived performance. Among his findings: For web pages consisting of many small objects, performance often bottlenecks on upload speed, rather than download speed. Also, by spreading static content across four different hostnames, site operators can achieve dramatic improvements in perceived performance."

3 of 186 comments (clear)

  1. HTTP Pipelining by onion2k · · Score: 5, Informative

    If the user were to enable pipelining in his browser (such as setting Firefox's network.http.pipelining in about:config), the number of hostnames we use wouldn't matter, and he'd make even more effective use of his available bandwidth. But we can't control that server-side.

    For those that don't know what that means: http://www.mozilla.org/projects/netlib/http/pipeli ning-faq.html

    I've had it switched on for ages. I sometimes wonder why it's off by default.

  2. HTTP/1.1 Design by keithmo · · Score: 5, Insightful

    From TFA:

    By default, IE allows only two outstanding connections per hostname when talking to HTTP/1.1 servers or eight-ish outstanding connections total. Firefox has similar limits.

    And:

    If your users regularly load a dozen or more uncached or uncachable objects per page load, consider evenly spreading those objects over four hostnames. Due to browser oddness, this usually means your users can have 4x as many outstanding connections to you.

    From RFC 2616, section 8.1.4:

    Clients that use persistent connections SHOULD limit the number of simultaneous connections that they maintain to a given server. A single-user client SHOULD NOT maintain more than 2 connections with any server or proxy.

    It's not a browser quirk, it's specified behavior.

  3. Css and Scripts by Gopal.V · · Score: 5, Informative

    I've done some benchmarks and measurements in the past which will never be made public (I work for Yahoo!). And the most important bits in those have been CSS and Scripts. A lot of performance has been squeezed out of the HTTP layers (akamai, Expires headers), but not enough attention has been paid to the render section of the experience. You could possibly reproduce the benchmarks with a php script which does a sleep() for a few seconds to introduce delays at various points and with a weekend to waste.

    The page does not start rendering till the last CSS stream is completed, which means if your css has @import url() entries, the delay before render increases (until that file is pulled & parsed too). It really pays to have the quickest load for the css data over anything else - because without it, all you'll get it a blank page for a while.

    Scripts marked defer do not always defer and a lot of inline code in <script> tags depend on such scripts that a lot of browsers just pull the scripts as and when they find it. There seems to be just two threads downloading data in parallel (from one hostname), which means a couple of large (but rarely used) scripts in the code will block the rest of the css/image fetches. See flickr's organizr for an example of that in action.

    You should understand that these resources have different priorities in the render land and you should really only venture here after you've optimized the other bits (server and application).

    All said and done, good tutorial by Aaron Hopkins - a lot of us have had to rediscover all that (& more) by ourselves.