World of Warcraft and UDE Point System Fiasco
Richard Manley writes "A report on the card game trinket fiasco. When the UDE (Upper Deck Entertainment) point system finally went live, I would imagine most of the people that logged in felt the same fury I did. Blizzard knows the lengths that its fans will go to get trinkets (look at the price of Murloc cards on eBay), but their arrangement with Upper Deck simply takes advantage of the good will many fans have shown." From the article: "This means that in order to get these trinkets, one would have to purchase 9 BOXES of cards for the fireworks and 21 BOXES of cards for the ogre. What does this mean? Want a fireworks trinket? Sure, it is only going to cost you $900.00. Want an Ogre trinket? No problem, it is only going to cost you $2,100.00. Bear in mind that these items are purely for show off purposes and give no in-game advantage to players." Having been through the Magic: The Gathering addiction twice, I've decided staying away from this Collectible Card Game is a good idea.
Complaining about the cost of "trinkets" is a little silly. They're nothing
other than "vanity items".
So the writer of this article is upset that vanity items cost too much? Hello?
Any disappointment on the part of players is a result of over-expectation
in the 'freebie collectible' component of the offline game. I'm not sure that
having one's un-researched expectations shattered by reality is something that warrants
casting blame on the manufacturer.
IMHO as long as we're talking about something that has no other purpose but to
flaunt in front of other players and say "Na-ha, look what I have!", there's no
'appropriate' price. As in the real world, vanity has no upper price limit.
------ The best brain training is now totally free : )