First Impressions of Halo 3
1up and EGM have had some time in the last month with the next iteration of Microsoft's Halo series. Several folks at the site have put up their impressions of the current build of the game, including some multiplayer feelings from EGM editor-in-chief Dan Hsu, a bunch of nice crunchy details from Mark Macdonald, a nostalgia-laiden look at the game from Luke Smith, and a potpourri of details from Crispin Boyer. From Luke's writeup: "Maybe it was the first shooter I played that had some substance? Maybe it was that my best friend bought me a copy of the game for my birthday and I didn't even have the console yet. Maybe it was all of the traveling to play in Halo tournaments on weekends in college, but somewhere between Halo: Combat Evolved's release and now, Halo became my Mario. It is the game that made me care about video games like I did when I was 10."
Half-Life 2 had substance? I found that to be the worst FPS (single-player wise) that I've ever played. All it was was finding various scientists, then assaulting a tower. Oh, and a level to play around with the Gravity gun. The ending was even worse than Halo 2's ending, and that's saying a lot.
I'm really not sure where you see all this substance, for in the three times I've played thru it, I don't see it.
Would you kindly mod me +1 insightful?