Gears of War's Epic History
GameDaily has up a piece looking at the history of Gears of War , which was released this past Tuesday. The game's history is also the tale of developer Epic Games, which grew from a garage group to one of the biggest names in FPS titles. Beyond that, though, "'Gears has a sordid history,' said [Epic Founder Tim] Sweeney. 'Initially, we planned to take the Unreal franchise in a more large-scale combat direction, more like Battlefield 1942. So we began this project called Unreal Warfare and spent a few years developing that. We realized we wanted the real focus to be on a single-player game with realistic combat. Around the same time, we were developing Unreal Tournament 2003 with Digital Extremes. We took the efforts from Unreal Warfare — it had a lot of the early ideas of Gears of War — and merged that into the Unreal 2003 project. From that you saw the Unreal game take on the large-scale combat — the Onslaught style of game.'"
The first couple paragraphs reminded me of all the great games that I used to play from epic and the other companies like them.
we need more games like that.
GameHippo is currently where I (LEGALY) get my fix for those types of games for anyone else getting the craving.
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.