Second Life Businesses Close Due To Cloning
Warren Ellis is reporting that many Second Life vendors are closing up shop due to the recent explosion of a program called "Copybot," designed to clone other people's possessions. From the article: "The night before last, I was looking around a no-fire combat sandbox, where people design and test weapons and vehicles, when an argument broke out; a thing going by the name Nimrod Yaffle was cloning things out of other people's inventories, and claiming he could freely do it because he'd been playing with Copybot with employees of SL creator/operators Linden Lab. All hell broke loose, in the sort of drama you can only find on the internet. Linden Lab's first official response? If you feel your IP has been compromised by Copybot, we'll sort of help you lodge a DCMA complaint in the US. Businesses started shutting down moments later." Update 20:43 GMT by SM Several users have mentioned that the Second Life blog has a few thoughts on this issue and quite a few comments from users already.
(And no the article does not give me a clue), I might be able to post a decent response.
Time and again, the Republicans have tried to pass a law to make cloning illegal, once and for all. But every time, they have been blocked by Democrats and a few Republicans-in-name-only. Still worse, in November, the state of Missouri actually passed an amendment to their constitution which declares that cloning is a human right!
Now we see that all the warnings have come to pass. Thanks to a band of technologists, cloning is here. It seems their only moral rule is that 'technology cannot be stopped.' Well, we shall see about that. Cloning must be ended if society is to continue.
I tried Second Life for about 15 minutes, and then realised exactly how boring it was.
The interface was more complicated than most MMORPGs, and there wasn't anything interesting.
Linux - because it doesn't leave that Steve Ballmer aftertaste.
Somebody needs to mod this one up. It's at least as insightful as it's parent post.