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Wii Internet Connection Reverse Engineered

AlexTheBeast writes "By packet sniffing his Wi-Fi connection, this hacker has already begun to dig into the internet interactions of the new Nintendo Wii. Basically, by using Firefox and after setting the user agent correctly, anybody can easily browse many WiiShop pages including the WiiShop main page and startup manual. More advanced connections including binary and virtual console downloads are currently in the works. Come join the project."

2 of 166 comments (clear)

  1. Re:Roms! \o/ by HappySqurriel · · Score: 3, Insightful

    Once the Virtual Arcade system has been worked out, someone will put up a custom server where you can download the games for 0 points. All you'll have to do is point wii.com (or whichever A/AAA records are needed) to their server.

    It seems like this system will be hacked rather easily. :/


    Well, being that Nintendo is not stupid I suspect that ever virtual console game is signed to prevent copying; on top of that (being that each game is only usable on one particular system) it is possible that Nintendo signs the signed code for each console when you buy a game. Now, unless the system is physically cracked, I think that it is nearly impossible to break this system.

  2. Re:Welcome to the New Console Hack-fest by FroBugg · · Score: 4, Insightful

    Is this really such a terrible thing for the Wii?

    Sure, some people may end up downloading pirated games instead of buying them from Nintendo, but as iTunes shows, people are perfectly willing to pay reasonable prices for things they can get free elsewhere.

    And since the Wii hardware itself is actually profitable for Nintendo (as opposed to the PS3), they're still going to make money from people who buy a Wii with no intention of ever buying a legit Virtual Console game or even a real Wii game. And maybe once these hackers have a Wii they'll buy some games after all.