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KOTOR Will Rise Again

Via Joystiq, an article on the Next Generation site profiling the future of LucasArts. Aside from the corporate vision on the whole, LucasArts VP of global sales and marketing Nancy MacIntyre discusses the much-drooled over 'Star Wars 07' (you may have already seen the tech demo online). She also goes on record as saying that successful franchises like BattleFront and KOTOR will return on next-gen systems. "We typically work on these games about eighteen months out. We really treat these games like they are a theatrical release from the perspective of mapping everything out. We know that we need to be out there talking early and often and so you will see us handling the basic things like [fan] websites, but we'll also do web-docs and developer diaries and behind the scenes and all the kinds of information that these core fans really want to know."

8 of 76 comments (clear)

  1. Wii by From+A+Far+Away+Land · · Score: 3, Interesting

    How long until the Wii has lightsabre modifications [if it doesn't already]? I don't really keep my finger to the pulse of gaming, but it seems like a natural for the controls you can wave around.

    1. Re:Wii by jackbird · · Score: 2, Interesting
      Picture this (stolen from a previous, inspiring, slashdot comment):

      When your lightsaber collides with your opponents', the onscreen avatar's lightsaber stops, while a ghosted version reflecting the controller position is displayed. What happens next is determined by the spatial relationship between the ghosted lightsaber and the real one, by rules TBD in playtesting.

  2. Finish the job, please... by Randolpho · · Score: 3, Interesting

    KOTOR was amazing. KOTOR2 was..... unsatisfying. It had a lot of potential, but was not finished. Please, Lucasarts, finish the job. Follow the KOTOR paradigm, not the KOTOR2 paradigm.

    --
    "Times have not become more violent. They have just become more televised."
    -Marilyn Manson
    1. Re:Finish the job, please... by Enderandrew · · Score: 3, Insightful

      No, someone needs to convince LucasArts not to ship a game 3 months early and then completely cut off the ending.

      KOTOR:2 was superior to KOTOR:1 in all regards, save for the fact that it was unfinished.

      Bioware made Baldur's Gate, and then the Obsidian crew (when they were Black Isle) made a FAR SUPERIOR game using the same engine called Planescape: Torment.

      Their NWN:2 shines head and shoulders over NWN. Obsidian has arguably the most talented staff around.

      They need a publisher who will support them. Obsidian didn't have that when they did KOTOR:2.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  3. Cue Kenobi Voice by Anonymous Coward · · Score: 3, Funny

    "Which reminds me...I have something for you..."

    *unzip*

    Your father wanted you to have THIS when you were old enough...

  4. Pictured: Star Wars Empires at War by StikyPad · · Score: 3, Funny

    Holy crap, the stormtroopers have no feet! He cut off their feet! What kind of sick bastard would do something like that? That's just despicable. I can't believe they would even put something like that in a game.

  5. Nancy MacIntyre by TheJediGeek · · Score: 2, Informative

    This is the same person that said there was "too much reading" in Star Wars Galaxies which is why they had to rip the game apart and target the ADD crowd. I would go on another SWG rant, but it's been said. Just a reminder that she's the PR person that helped kill the game.

  6. Re:A hell of a lot was left out.. by RandomPrecision · · Score: 4, Informative