Origin of Quake3's Fast InvSqrt()
geo writes "Beyond3D.com's Ryszard Sommefeldt dons his seersucker hunting jacket and meerschaum pipe to take on his secret identity as graphics code sleuth extraordinaire. In today's thrilling installment, the origins of one of the more famous snippets of graphics code in recent years is under the microscope — Quake3's Fast InvSqrt(), which has been known to cause strong geeks to go wobbly in the knees while contemplating its simple beauty and power." From the article: ""
"English motherfucker, do you speak it?" Anyone care to explain what that function does?
Only the State obtains its revenue by coercion. - Murray Rothbard
I have a truly marvelous proof of who wrote this code which this comment box is too narrow to contain.
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
" Fast InvSqrt(), which has been known to cause strong geeks to go wobbly in the knees "
I was a little worried when Slashdot posted the Britney Spears beaver pictures, but they now have their credibility back as the home of "News for Nerds".
Oh You POS
Anyone who has ever played a computer game should pay up.
Ohhhhhh, now I get it... [Looks furtively around to see if anyone knows he doesn't get it]
--
Evan
"$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
He calls every function that. Have you seen his code? Freaking unreadable.
int MakeYouMyBitch7 () {
int my_bitch = MakeYouMyBitch() * MakeYouMyBitch2();
return MakeYouMyBitch36(my_bitch);
}
Just terrible.
The enemies of Democracy are