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Parallels Beta Adds Boot Camp, Desktop

Verunks writes "Parallels has released a new beta of its virtualization product for Mac OS X. This new release includes one major new feature, something Parallels calls Coherency: "Shows Windows applications as if they were Mac ones. Try it and enjoy best of both worlds truly at the same time. No more switching between Windows to Mac OS." Check out this Screenshot" More interesting to me is the Boot Camp support so you can have a single partition to run IE7 in Parallels to test compatibility of a website but reboot to play video games that need a little more juice.

62 of 244 comments (clear)

  1. Incidentally... by BluhDeBluh · · Score: 4, Insightful

    I've been wondering why a Linux distro doesn't do this automagically with WINE. It seems like such an obvious feature to implement, and would be great for people new to Linux or even those whose who don't know how to use it if it just ran as if native...

    1. Re:Incidentally... by MustardMan · · Score: 4, Informative

      Wine is not the same thing as parallels - parallels is a virtualization environment that runs the full windows xp operating system concurrently with mac os x. Wine is a from-scratch implementation of the windows API. There is a wine-derivative package for mac (crossover from codeweavers), so people can pick-and-choose the best solution for them.

    2. Re:Incidentally... by AchiIIe · · Score: 5, Informative

      This is a very early beta. Essentially the way they allow one to boot from the "Boot Camp" partition is by adding an extra field in the Boot.ini file and by creating a new hardware profile (mainly used on docked notebooks)

      The beta is far from complete, I just tried it on my boot camp partition and the mouse/keyboard were unresponsive. (Even after installing the given tools)

      Moreover each time you switch between parallels and boot camp Windows is deactivated Thus I have to go through the reactivation procedure each time !!! i've done this about three times already and I'm afraid it'll just stop allowing me to reactivate it (even though it's a legitimate license)

      --
      Nature journal lied in Britannica vs Wikipedia Ask to retrac
    3. Re:Incidentally... by Paradise+Pete · · Score: 5, Insightful
      i've done this about three times already and I'm afraid it'll just stop allowing me to reactivate it (even though it's a legitimate license)

      So you have a bought and paid for copy of Windows and they've made you afraid to use it. Seems like there's a moral in there somewhere.

    4. Re:Incidentally... by friedmud · · Score: 3, Informative

      what do you mean?

      This is the default with Wine... and I believe it's also the way crossover office works. You have to go in and specify that you want a "desktop" to get one. Also... the window borders with wine are actually drawn using your window manager in linux... so you don't even get the ugly XP titlebar and stuff.

      So what "feature" is it that is missing from Wine that you see here?

      Friedmud

    5. Re:Incidentally... by madcow_bg · · Score: 2

      > Yeah, beta software can do odd things at times. Mod parent down please.
      So you claim that Windows XP is beta?

      I think that their activation procedure is stupid and insulting, but hey, it's just my opinion. The GP has a very good point.

    6. Re:Incidentally... by IAmTheDave · · Score: 2, Interesting
      So you have a bought and paid for copy of Windows and they've made you afraid to use it. Seems like there's a moral in there somewhere.

      Yeah, and the moral - for those of us who make our $ writing software for Windows - is to crack that activation shit. I bought it, I own it, back off me.

      Same damn installation too.

      --
      Excuse my speling.
      Making The Bar Project
    7. Re:Incidentally... by Anonymous Coward · · Score: 3, Informative

      Essentially what Parallels does in Coherency mode is creates a borderless OS X window with the Parallels desktop in it, then hide any visible desktop pixels. All the windows are on the same layer, so you can't have Notepad under Text Edit under Safari under IE, for instance. Clicking inside one window in Parallels brings every Windows application to the foreground. It's just one window as far as OS X is concerned.

  2. DRM Angle? by CheeseburgerBrown · · Score: 2, Funny

    Are these guys in Microsoft's pocket with some kind of authorization for the WindowsOS itself, or can I just go on exploiting the fruits of Swedish piracy?

    Also, does it come in different colours? Because I know some girls who use Macs. They like their GUI to match their purses.

  3. Parallels Desktop simply kicks ass by Anonymous Coward · · Score: 4, Interesting

    The constant improvement that this product has seen in its short existence is astounding. When you consider that it costs only $80 and has no competition at this time, it almost seems like they're working too hard on it.

    If Parallels was publicly traded, I'd be buying up a lot of their stock. These features are too damned useful for Apple to not add to OS X at some point, and the best way would be for them to just whip out the checkbook and buy the company.

    1. Re:Parallels Desktop simply kicks ass by Swift2001 · · Score: 2, Insightful

      They're rushing like crazy, on the Mac at least -- they also make it for Windows -- to become the de facto standard before VM Ware for the Mac comes out.

  4. Re:Slowdowns? by MustardMan · · Score: 4, Interesting

    Actually, with modern multi-core processors and oodles of RAM, virtualization kicks pretty much ass. When I run parallels in fullscreen mode on my macbook, you pretty much can't tell it's virtualized. It's more responsive than the dell desktop sitting in my office at work. The only thing you really notice is that the video card doesn't support hardware acceleration, so stuff like games suck. Then again, the video card in my macbook is pretty crappy, so even with 3d support they would suck =/

  5. Re:Parallels Vs. VMWare by MicrosoftRepresentit · · Score: 5, Informative

    MacBooks and MacBookPro's do support right mouse buttons. Tap one finger on the touch pad for left click, tap two fingers for right click (and drag two fingers around the trackpad for scrolling, or zooming with Control pressed).

  6. I Should Write Native Mac Apps...Why? by Anonymous Coward · · Score: 2, Insightful

    For charity?
    Out of good will?
    Because of indignant responses from hardcore Mac fans?

    Maintaining a separate Cocoa code base for a product, buy and support expensive Mac hardware, maintain Mac software engineers

    or let Mac users run our app from Parallels...

    1. Re:I Should Write Native Mac Apps...Why? by TheRaven64 · · Score: 2, Insightful

      or let Mac users run our app from Parallels... Good luck with that. As a Mac user, there is no way I would buy an app that didn't integrate properly with the rest of my desktop, much less one that required parallels. Unless you wanted to bundle the $80 Parallels license and the $100 Windows license with your app, of course...
      --
      I am TheRaven on Soylent News
    2. Re:I Should Write Native Mac Apps...Why? by Anonymous Coward · · Score: 2, Insightful

      Mod parent up.

      I have this very dilemma with Quicken. I just bought a MacBook and let me tell you: Quicken '07 Mac sucks ass. Way short on just about every feature that the Windows version offers.

      So I have to ask them: how could they possibly have such disparate code bases? What are they thinking? The Mac version doesn't even read PC files. That's something even Microsoft was able to fix with their Office products 10+ years ago.

      So if I want them to get the hint at all, my only option is to pirate the Window version. Paying for the Windows version only gives them more reason to maintain the shoddy product that is their Mac version. Or discontinue it.

    3. Re:I Should Write Native Mac Apps...Why? by divisionbyzero · · Score: 2, Insightful

      Uh, because you think it is the best environment in which to develop? Other than the market share of the platform that's the only other relevant consideration. It may actually make Apple work harder to make Cocoa more appealing.

      P.S. You also lose points for having zero originality. This argument is ancient and all of the trade-offs are well known.

    4. Re:I Should Write Native Mac Apps...Why? by idiot900 · · Score: 5, Insightful

      or let Mac users run our app from Parallels... Not this Mac user. I bought a Mac because I like the way a Mac works. To use your app, I'd have buy a copy of Windows and a copy of Parallels, and then run them - and some people think the Java VM is bloated! And I'd have to deal with the Windows app not being well integrated with the rest of the system. The only way this will work is if there is no serious competition in your market segment.
    5. Re:I Should Write Native Mac Apps...Why? by jeffbax · · Score: 2, Insightful

      Well, the fact that as a Mac user there is no way in hell I would ever buy software for the sole purpose in running it in Virtualization - maybe that might be a reason.

      I bang my head when this argument (or those like it) come up. Ohh Macs can boot Windows now, who's going to write Mac software! Sorry, but except for games, there is *nothing* that will get me to leave OS X.

      I challenge you to build such an amazing piece of software that I would be compelled to buy it for an OS I hate booting, because to me Virtualization is solely a means to test my websites in IE.

    6. Re:I Should Write Native Mac Apps...Why? by Epicyon · · Score: 3, Interesting

      This is the reason I would offer: As soon as a competitor's product to the one you're offering is available natively on the Mac, you'll lose customers. While I agree virtualization is now offering acceptable performance for many Windows-only applications, this virtualization does not integrate well with a Mac user's workflow. Once a native version is available, users will switch. And as Macs gain mind-share and market-share, if this competitive product has cross-platform support, the prospects grow slimmer for single-platform applications. Now I realize the difficulties in coding for multiple platforms, however there are cross platform frameworks available today to assist with just such endeavors. And while it's likely significant effort, depending on the vendor, it may be a strategic decision to rewrite an app so it's cross platform. As a point of reference, I'm currently involved in a project which has two major suppliers of a particular function. One has slightly more bells and whistles, the other is cross platform with support for Windows, Linux, and OS X. Both have similar market share, but the client selected the platform with cross platform support over the platform with a bit more functionality. Just something to think about.

    7. Re:I Should Write Native Mac Apps...Why? by iphayd · · Score: 2, Interesting

      Your non-native app is going to show the native market that there is interest for Mac users for your product. A slew of new, native, products will come out that will start eroding your market share, as their products will advertise how much better it is to be a real Mac app.

      Finally, you will realize too late that your lack of actions allowed competitors to grow where they wouldn't had otherwise and jeopardize your business.

    8. Re:I Should Write Native Mac Apps...Why? by wootest · · Score: 3, Interesting

      The Objective-C-to-Java bridge is being abandoned because it really didn't make things easier for Java developers and because it was a pain in the ass to write code with for everyone and to maintain for Apple. (However, RubyCocoa will ship with the next version of Mac OS X because it's a lesser pain in the ass on all accounts.)

      You may know more people who have VPC or Parallels than not (I do too), but how sure are you that those people will be representative to the entire Mac market? To the market you want to aim your product at? (Unless it's "technologically competent user who has ever heard of Slashdot", fat chance.)

      There's also psychology in it. At its core, the people that are now switching to Macs are not switching *because you can run Windows on it*. They are switching *because you can run Mac OS X on it*; the ability to run Windows on it just pushed them over the edge because Mac OS X doesn't have a 90%+ market share. If they were indifferent to what software they preferred, they'd be using a different brand of computers, and run Windows, not Mac OS X.

      Most Mac users, even the ones propped up with VPC or Parallels (I plead guilty), ultimately want to run Mac-native software rather than Windows software. Parallels is life-support for existing software that people need to run, and even if it was free and shipped with all Macs and took up half the memory and disk space that it does today, it doesn't make Windows software into Mac software.

      You don't need to think that Mac software is superior to Windows software to concede that Mac software has an advantage over Windows software running in a Mac simply because it gets access to all system APIs to things like address books and keychains and hardware support and preferences, and because it looks like everything else you run. Windows software just think it's running on an isolated box and won't become aware of the Mac OS X side of your computer unless you as a user go to some length and the software itself supports it, at which point the developer will already need to make way in their timeplan and budget for Mac-specific testing.

      Still not convinced?

      1. Mac market share is currently surging. More people, not fewer, will arrive at the Mac platform in the next few years, and building a dedicated version (and almost no well-designed application will need to be rewritten entirely from scratch) is becoming more and more economically feasible.

      2. Would you want to bet your entire Mac user base on a competitor not releasing a native Mac version? Unless it's a turd, people will switch to that in a heartbeat. You will lose out months of sales as you rush a native product to market, or need to pull out of a market completely.

    9. Re:I Should Write Native Mac Apps...Why? by Anarchitect_in_oz · · Score: 2, Interesting

      You know you could just write the app in one of the cross platform libraries or languages.
      I've heard good things about QT as an alternative for VB styles apps.
      I understand software like Sketchup is written in Ruby (maybe on rails) and the same code base is used for both Windows and Mac, just the GUI wrapper and compilling differ. Then again cocoa/ xcode can use a number languages, sure Obj-C is main one but that doesn't stop you using the majority of your existing C++ code base for the Mac version.

      Hey once you have the Mac app nailed then Linux isn't far off either. or go the other way Linux then Mac.

      To answer why write Mac native software have a look at software industry sales numbers.
      Mac users by good software and in numbers that suggest an installed base much higher than expected.
      Windows users buy Games, Office and highly specialised custom business databases.

      --
      "Call us when the New age is old enough to drink" Beck
    10. Re:I Should Write Native Mac Apps...Why? by Steve+Cowan · · Score: 2, Interesting

      Obviously you don't use the Mac. The Mac has different ways of doing things. Sure you can write a Mac app that does things the Windows way, but Mac users just won't buy it.

      As a Mac user, I would not accept an app that had different keyboard shortcuts just because it is running under Windows virtualization. Any deviation from the consistent shortcuts across Mac apps is unacceptable. I don't like Windows-style toolbars. I don't like having to run a 'wizard' just to uninstall an app (and then trust it when it says it was removed). I don't like launching apps from the start menu or from desktop shortcuts. Believe it or not, I don't like apps that assume I have a 2-button mouse (even though I do, but I prefer to think of the right button as a quick way to get to frequently-used commands, but I don't like having options in that contextual menu that aren't available anywhere else). I don't like the look of the Windows GUI. I don't like Windows 'Save' dialog boxes that only let me save in tree view. I don't like browsing dialogs of any sort that default to 'list mode' (the one that has you scroll sideways).

      If your app has any of the above Win-nonsense I won't use it. And if it has some capability that my Mac software doesn't have, I may hold on to it, but only to do that one task. And even then I certainly won't pay for it. (I pirate much less than most people, but I don't pay for crappy apps or Win apps).

      That's why.

  7. It's *BETA* for a Reason by waldoj · · Score: 4, Informative

    I installed this as soon as it came out, as did many other Mac users. My Mac (mini DP Intel 1.67GHz, 2GB RAM) slowed to a crawl as soon as I launched it. I had to yank the power cable. I uninstalled it and all was well. This is a common experience. If you're just going to try out a new version, cool, go for it, maybe it'll go well. But please understand that it's a beta -- don't plan on getting any work done with this.

  8. Re:Parallels Vs. VMWare by SoulRank · · Score: 5, Insightful
    I came *THIS CLOSE* (holds fingers close together) to buying a Macbook Pro a month ago - it was the lack of a right mouse button and non-native support for Linux that killed it for me.
    Something tells me your intent to buy the Macbook Pro wasnt put off by the lack of the right mouse button. Firstly the Macbook Pro doenst come with mouse because it's a notebook. Secondly, OSX supports just about any USB 2 and 3 button mice.
  9. Re:Parallels Vs. VMWare by silverdr · · Score: 4, Interesting

    What do you call "non-native support for Linux"?! Apple laptops run linux _as natively as it goes_ for ages and this doesn't exclude the Intel based machines. I even could setup a triple-boot on an Intel based Mac (vs. all the dual-boots I had in the past). All running "natively" of course

    --
    Now, mod me down freely. My karma can't get any worse...
  10. Windows is the new Classic by GreatDrok · · Score: 4, Interesting

    I've installed it and it is very similar to Classic on PPC macs under OS X. As with OS 9 apps on OS X, a full copy of the operating system is running, but the windows are drawn directly to the desktop (or at least appear to, with some glitching at the moment). I have the Windows task bar running down the left hand side of my screen so it doesn't get in the way of my dock (at the bottom) and desktop icons (to the right). Running Windows with the classic theme looks better as the shaped edges of Windows apps leave a little triangle of the Windows desktop which looks a bit poor. Lighten up the theme and it works quite nicely on the OS X desktop.

    Apple really needs to buy Parallels or do something similar. It would make a huge difference to people moving from Windows to the Mac and eventually, Windows could go the same way as Classic MacOS has under OS X and just fade away. I don't think MS would be very pleased with this development though :-)

    --
    "I have the attention span of a strobe lit goldfish, please get to the point quickly!"
    1. Re:Windows is the new Classic by GreatDrok · · Score: 2, Insightful

      "You never know. As long as running Windows in Parallels requires a copy of Windows that's purchased from Microsoft, they're still getting their money. Parallels is an interesting situation for Microsoft, as it means that some portion of the folks buying Macs are paying them for Windows anyway (and at retail prices at that, which is much more profitable for Microsoft than OEM)."

      That isn't the problem for MS. Lets put it this way. I own four Macs and recently got rid of my only PC because I could now do everything I needed to using the Macs. If absolutely necessary, I can boot Windows in Parallels to run a specific piece of software just like I used to with OS9 apps but, just as I stopped buying OS9 apps, I also won't be buying Windows software even though I can run it. My preference is for OSX apps and I'm sure I'm not alone. What this does is it makes Windows a legacy system and legacy systems fade away eventually. MS might well be making good money off Windows sales to Mac users for the moment but what if more and more people buy Macs and prefer to buy OSX software? Well, software companies will fill the need and eventually these people will find that they don't need Windows any more so they will stop installing it. If that happens, the MS monopoly will be broken. MS really should be scared (I bet they are too). Windows isn't popular because it is good (it isn't) but because it has many many apps. Those apps can now run nicely on a Mac so people can buy a Mac without missing out on the apps but native ones are much nicer so once the move to Mac is made, the desire to purchase Windows software will decline and the market will notice.

      --
      "I have the attention span of a strobe lit goldfish, please get to the point quickly!"
    2. Re:Windows is the new Classic by ronanbear · · Score: 2, Informative

      Microsoft have prevented all but the most expensive versions of Vista (Ultimate) from running within a virtual machine.

      They seem quite concerned about virtualisation but are going for the high taxation approach to keeping it from becoming significant.

      That could be Parallels biggest problem over the next few years. A $399 Windows license + $80 + extra RAM (recommended) for Parallels is a lot for someone who doesn't absolutely need it. Might be cheaper to buy a separate Windows desktop/laptop if you need Windows that badly.

      It's still a great product but it will be a much smaller niche at those prices. Using Bootcamp you just buy the cheapest Vista license if you can get away with it.

      --
      the more they over-think the plumbing the easier it is to stop up the pipe
    3. Re:Windows is the new Classic by Nothinman · · Score: 3, Informative

      IIRC the only version with the "don't run this in a VM" clause was Home Basic, all of the higher versions can run in a VM perfectly legally. And it's purely a licensing restriction, Vista Home Basic will still install in the VM just as well as the other versions.

  11. Re:Slowdowns? by cwaldrip · · Score: 2, Interesting

    And, in addition to what MustardMan said, don't confuse virtualization with emulation.

  12. Re:Parallels Vs. VMWare by proxy318 · · Score: 2, Interesting
    (Can you imagine IE 7 and IE6 as standalone programs on a KDE desktop?!)
    You can - http://www.tatanka.com.br/ies4linux/news/ It's in beta now, but it does support IE6 and IE7's rendering engine.
    --
    Saying your "phone ran out of batteries" is like saying your "car ran out of gas tanks".
  13. Re:Parallels Vs. VMWare by Anonymous Coward · · Score: 2, Informative

    > I think he's referring to the fact that Intel Macs use EFI instead of BIOS,
    > which makes it tricky to load anything other than MacOS.

    http://elilo.sourceforge.net/

  14. Re:Parallels Vs. VMWare by bgerlich · · Score: 5, Funny
    Can you imagine IE 7 and IE6 as standalone programs on a KDE desktop?!
    I did, once. Woke up sweaty and screaming.
  15. Re:Parallels Vs. VMWare by oakgrove · · Score: 3, Interesting
    Well, my solution may be a bit much for some people but, I bought one of those miniature cordless travel mice with the little usb stick that you plug in and just disassembled the little mouse to make it as small as possible (basically a circuit board and a couple of buttons) then just stuck it on my mac beside the trackpad just far enough to be out of the way but with the right and middle mouse buttons conveniently located to use when necessary.

    It's so small, it doesn't get in the way at all. I used the kind of adhesive that doesn't leave residue when you pull it off and you can keep sticking it on over and over. I don't know, works for me.

    --
    The soylentnews experiment has been a dismal failure.
  16. Re:GPU access by Poltras · · Score: 4, Informative

    This is under development by major virtualization companies. VMWare supports it for windows as guest (in beta), and Parallels has said that it was under development for a future release. This is harder than it looks though, since you have to develop a full blown 3d driver for windows and Linux (used inside your virtualized environment) that will send the calls to the host operating systems, in the case of windows transferring DirectX calls to the OpenGL API. If you want to stay generic (to work on both hardware nvidia and ati), you have to limits the possibilities of the card, or else you'll have to make a driver for each type of card you want to support. That's the theory.

  17. updates by TheSHAD0W · · Score: 2, Insightful

    I'm not that happy with their charging for program updates after a year's passed since you purchase it. I understand it costs the company to generate updates, but I'm certain that Microsoft and/or Apple will produce their own updates that will break Parallels. Updates will be a necessity, and I'm hesitant to buy a product that will generate a long-term expense on my part in order to keep using it.

    1. Re:updates by wavedeform · · Score: 2, Informative

      Well, that can be said about pretty much any software. New OS releases (and new hardware releases) have a fairly good chance of breaking some piece of software you might have. Apple is one of the worst offenders, actually. Moving from a PowerBook to a MacBook Pro caused me to need two paid upgrades to Apple software, one if which I bought (Logic Pro @ $50), and one of which I didn't (Apple Remote Desktop @ $300).

  18. Re:Slowdowns? by Hal_Porter · · Score: 3, Informative

    Emulation is slow. E.g. a PowerPC executing x86 code by emulation will be much slower than a native x86. There are tricks, like profiling the application and translating, rather than emulating the frequently used bits, but it in general there will always be a hefty penalty. And modern performance critical code will use multimedia instructions which don't have 1:1 mappings to a different instruction set.

    But on an Intel Mac none of this is an issue, since the Windows app and a mac one run on exactly the same instruction set. Of course, the API the applications use will be completely different. Virtualisation is about running two kernels simultaneously on the same hardware. Now this is tricky, because OS kernels want to be in sole control of the hardware. The x86 isn't completely self virtualisable, i.e. you can't trap and emulate all the instructions you need to fool the kernel, so you go back to profiling and translating, at least for kernel mode code. Or you can trap many more instructions than you need to. But recent intel chips have a technology called VT which plugs the holes and allows self virtualisation.

    So you can run the guest kernel code at full speed, and trap and emulate just enough to keep the guest OS under control of the hypervisor.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  19. Windows activation? by mccalli · · Score: 3, Interesting

    I'm running this beta build right now - have been doing all day as I do the exciting task of catching up with my accounts (Quicken UK, Windows only). There's some graphical improvements to the interface - I like the better laid-out screen for picking the VM. There's still some interface no-nos (ok button on the left? Nope, shouldn't be the case on OS X) and I think the dock icon is trying just that bit too hard when it turns into a dancing egg timer as you save a machine's state, but overall things are better and things are fine.

    I upgraded from a previous install, which means I had a disk image of Windows installed rather than a real partition. What I'm wondering is how Windows would cope with being booted for real on MacBook Pro hardware one moment, then booted again in Parallels another moment. Surely that would kick Windows activation into life?

    Cheers,
    Ian

  20. Re:Parallels Vs. VMWare by phillymjs · · Score: 4, Informative

    It's driver dependent. Support for it is built right into OS X, the latest Boot Camp beta adds a trackpad driver so you can do it in Windows as well. As for Linux, I have no idea-- there are certainly no Apple-provided drivers.

    ~Philly

  21. Really good for Parallels by ronanbear · · Score: 4, Interesting

    This is really good for Parallels and will be important for the company in several ways.

    Obviously it is a big feature for users who might be interested in Boot Camp and Parallels. One license, keeping the same settings etc.

    The thing that will bring the real benefits to Parallels though are related to development. Working with Boot Camp means that Parallels can access the Boot Camp drivers for Windows that Apple writes. Every time Apple updates their hardware they'll update Boot Camp with new drivers. This will make it much easier for Parallels to keep up with new hardware.

    Boot Camp adds a driver for the touchpad that includes Apple's right click implementation. Suddenly it's in Parallels automagically. Apple ads a driver to operate the inbuilt iSight. Parallels can start using it too.

    Shared documents are potentially great. Apple should work with Parallels to ensure things like the iTunes library (and iTS purchased music) is available in the Windows partition.

    Apple have already said that they are not going to include virtualisation in Leopard because they are so happy with the performance of Parallels.

    If necessary they'd buy Parallels to ensure that development keeps going on. They might do it anyway to reduce the costs.

    --
    the more they over-think the plumbing the easier it is to stop up the pipe
    1. Re:Really good for Parallels by cnettel · · Score: 3, Informative

      Native hardware drivers available doesn't mean it's a piece of cake to get it working in virtualization. It might be if you, say, was ready to give up the iSight completely in OS X, and only expose it to Parallels (then you could "simply" forward the specific hardware access, instead of providing virtualized hardware), but to get it working properly, where any app, no matter what OS it's running on, can access any piece of hardware, you need much more tinkering with the hardware on the guest and/or host side than just proper native drivers for that piece of hardware in the two environments.

  22. Re:Parallels Vs. VMWare by ModernGeek · · Score: 2, Funny

    Do you have pictures of it? I'd also like to see your desktop/setup at home, sounds "l33t" :)

    --
    Sig: I stole this sig.
  23. Control, not command by SuperKendall · · Score: 2, Informative

    It's the control key, not the Apple key, that defines a click as a righ mouse button.

    And once you get use to it, you realize that chording is far better than hacking a second button onto a laptop - your hand is always resting by the key anyway, and it makes for a much larger mouse button target to hit with no confusion.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  24. Because Mac owners buy software by SuperKendall · · Score: 2, Interesting

    Writing software that requires Parallels is still cutting out a large part of the market as you have to pay for Parallels AND Windows, and the extra resources a whole XP installation running requires puts more strain on a laptop which is already constrained for resources.

    I use parallels to run the things that Mac that I simply cannot any other way. When looking for software I look mac specific because it interacts better with other programs, and also makes use of many key underlying operating system features (like spell checking in text boxes)

    It's this last argument that is really important - going forward more and more really nice system resources are availiable to the user of any Cocoa program (or even plain Mac app). If you distribute a Windows app to sell to Mac users under Leopard they are not geing to be able to take advanatge of Time Machine. You could get some of these features with Vista but now you are talking about hundreds of doallrs extra to run your app on a Mac - and that leaves the market wide open for competition.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  25. I don't get it... by Loco+Moped · · Score: 2, Interesting

    Shows Windows applications as if they were Mac ones. Try it and enjoy best of both worlds truly at the same time.

    Let me get this straight: First, I have to buy a copy of Windows, so that I can run Windows programs on my Mac?

    Isn't this like paying Rosie O'Donell for sex when you're already dating Halle Berry?

    1. Re:I don't get it... by Odineye · · Score: 2, Funny

      Well, yes it is! But imagine if Rosie were the only one who knew how to do the twirl at the end just right - then you'd need her every once in a while just to get... specific results. Y'know - so you keep dating Hallie, but keep Rosie in the closet for those special occasions. Okay, I believe I just disgusted myself...

  26. Re:Parallels Vs. VMWare by P-Nuts · · Score: 2, Interesting
    I really don't get why Apple won't just come out with a real, honest-to-goodness two-button laptop. None of this gimmicky stuff meant to keep it looking like a one-button setup while ever-so-awkwardly implementing a secondary click feature. Lack of a real two-button touchpad is the only reason at least two of my friends haven't yet bought Mac laptops, and I can only chalk this kind of reality-defying failure to address the market to direct veto from Jobs himself.

    I never even use the single button below the trackpad on a Macbook. I tap with one finger for left click, tap with two fingers for right click, and drag with two fingers for scroll. This method doesn't strike me as awkward at all (whereas holding down option while clicking the button is indeed awkward.)

  27. Re:Parallels Vs. VMWare by iphayd · · Score: 2, Interesting

    Because there are plenty of people like myself that recognize that the single button has kept carpel tunnel at bay, since I can vary where I click the button.

    I _love_ the two finger click on the MBP. It is an elegant solution to an inelegant problem.

    I don't know why they haven't implemented it in the AlBooks that support two finger scrolling, since it is obvious that they would support this as well.

  28. Truly Amazing New Features by LKM · · Score: 2, Interesting

    There are four features I just love about this release (well, there are more, but these are my main favourites):

    1. You can use your BootCamp partition within Parallels (haven't tried it, dunno about any Activation issues).
    2. You can "liberate" the Windows windows and make it look like you were running Windows and Mac OS at the same time, on the same screen - which looks extremely weird (here's a screenshot). I guess you could even runn more than one instance of Windows (although I have not tried that!) and mix, say, IE7 and IE6 windows. One note: All windows from a given Windows instance are in one single layer, so bringing one to the foreground brings all of them to the foreground.
    3. You can use Mac OS keyboard commands in Windows (Cmd-C instead of Ctrl-C to copy, for example) - something which constantly bit me in the ass, as the Cmd-key used to call on the Windows key and open the Start menu. Cmd-L used to log you out (or something) when you want to focus the URL text field.
    4. Drag-And-Drop between Windows and Mac OS. You can drag Files from a Finder window into a Windows Explorer window. Works well with the "Coherency" feature - having Windows explorers and Finder windows side-by-side and copying between them is just incredible.

    All in all an utterly amazing update. I found this screencast showing some of the features.

  29. Re:Parallels Vs. VMWare by thestuckmud · · Score: 3, Insightful

    Aha! You like trackpoints because you keep your fingers on the home row.

    Good for you. That helps explain your preference.

    Still, you said not having three buttons was part of the problem without explaining why. And that makes me wonder since my experience shows it works quite well, even for applications that need 2 or 3 buttons.

    I am also puzzled because you confirmed my complaint about 3-button laptops - that you have to move your thumb sideways for every mouse click - and then said Apple's interface is the awkward one. Have you tried them both long enough to get used to them?

    Anyway, my point is that many people who are used to three-button laptops may well find Apple's one-button approach more than adequate. Having used both for thousands of hours, I have - to my own surprise - come to prefer the single button trackpad. Not only for native OS X applications, but for Windows (under parallels and via VNC) and X11, using 2- or 3-button emulation. So much so, that I prefer using my laptop to interface with my Windows box rather than the very nice keyboard and mouse on it.

    Apple's trackpad is very good. I'm not asking you to like it. But I'd like you to accept that it will be adequate (even excellent) for many users.

  30. A Better Windows Than Windows? by gidds · · Score: 2, Interesting
    This worries me severely. It's one thing to allow people to run Windows apps with some hassle (e.g. dual booting, or within a 'Windows' OS X window). But it's quite another thing to run Windows apps as first-class citizens.

    After all, we know what happened to the last OS which did this: by billing itself as "a better Windows than Windows", it signed its own death warrant. After all, who'd develop a native app when it runs Windows apps so well?

    --

    Ceterum censeo subscriptionem esse delendam.

  31. Re:Wine, CrossOver, and VMs by JWW · · Score: 3, Informative

    Check out Oxygen, its a cross platform XML editor.

    http://www.oxygenxml.com/

  32. fast enough for things like CAD though? by 2ms · · Score: 2, Informative

    What I want to know is whether or not this thing is slick enough to permit, for example, an entire engineering shop to switch to a PC only CAD software without ditching all their Macs. I know an engineering company that is all Mac right now but the development of Mac CAD software lags and the emerged industry standards (Autocad, Pro/E, etc) are all PC only. It would be incredibly useful for many small companies, I imagine, to be able to stick with the safe, secure, Apple OS and other Apple applications that they have standardized upon,despite also needing to run PC-only industry software in order to be compatible with the outside world. This would be a matter of how much performance is available to the PC software while working in Parallels.

    1. Re:fast enough for things like CAD though? by MacDaffy · · Score: 2, Interesting

      The last version of Parallels I tried had a limitation on the amount of memory you could devote to an application. This meant that the dictation software a customer of mine bought had to be installed in Boot Camp so that the application had all the resources it needed to run effectively. My recommendation is to get the most powerful processor, most memory, and largest drive you can afford (a PowerMac with dual drive would be ideal).

    2. Re:fast enough for things like CAD though? by potuncle · · Score: 2, Interesting

      I wouldn't use Parallels for any professional-level CAD. Most CAD software uses the video card to render the display. Parallels does not provide accelerated graphics drivers that allow needed access to the video card, so any some-what complex designs will display very slowly. Booting into Boot Camp DOES provide native accelerated graphics card drivers.

  33. Re:Thank goodness for 3rd parties by Strolls · · Score: 2, Interesting
    It's always nice to see 3rd parties fix the deficiencies inherent in OS X. Namely, that it isn't Windows.
    This might be posted by an AC & appear like flamebait, but it might be argued that OS X's only deficiency is that it isn't Windows.

    I find OS X to be the most perfect desktop o/s I've used, so for me its only failing is that it won't run Windows programs. I have customers that would love to run Macs - they'd have less hassles & spend less time & money on technical support issues. But they're bound inexorably to one or two bespoke or proprietary apps, only available on Windows. That's the facts of the matter for me - the deficiencies inherent in OS X are that it isn't Windows.

    Personally, I find this to be a pretty minor deficiency, but that's me - in particular I have a spare Windows PC around the place if I absolutely need to do something in Windows.

    The parent might be a troll (or he might not be), but he has given me food for thought.

    Stroller.

  34. Win-OS/2 nostalgia by Mouth+of+Sauron · · Score: 2, Interesting

    Everything old is new again. This reminds me a great deal of IBM's OS/2 Windows 3.1 emulation layer. You could run Windows applications in full screen, or in "windowed" mode. Also, you could specify that a Windows application ran in its own address space, or Windows applications could cooperatively multitask in a shared process space.

    I don't want to /. anyone else's pages with a deep link, so instead here is a hyperlink to a google image search on win-os/2 to illustrate what I am talking about.

    Compare some of those images to the Parallels desktop, and you'll get my drift. Welcome to the early 90s!

    The comparison to OS/2 brings up another interesting question for the future of OS X. Ignoring the eerily similar name (OS 2, OS X, ha ha) how much incentive will there be for software publishers to write native OS X applications when emulation such as this exists? Back then you could get a copy of Lotus 123 for OS/2, but running Lotus 123 for Windows under win-OS/2 ran almost as well, with copy and paste support and object embedding, and etc. How many copys of 123 did Lotus sell for the OS/2 platform?

    Apple has a long history of supporting compatibility products. Users have had choices ranging from Orange PC cards to SoftWindows. However, these came with somewhat of a price or performance cost. If Windows emulation on OS X becomes ubiquitous, where does that leave OS X as an application platform?

    I like OS X a lot. There is an appeal for me to be able to run unix apps along side X11 apps along side OS X apps along side Windows apps. Does OS X not run the risk, however, of following OS/2, NextStep, and Be into obscurity by emulating itself out of existence? True, Apple is a hardware vendor, and they provide a vertical solution of hardware and software. Maybe OS X will survive where OS/2 did not.

    Full disclosure, I am writing this from Gentoo on a Macbook Pro.

  35. Re:Check out Oxygen, its a cross platform XML edit by jrockway · · Score: 2, Informative

    Even better than Oxygen is nxml-mode for emacs, written by James Clark (of expat fame).

    http://www.thaiopensource.com/nxml-mode/

    --
    My other car is first.
  36. Another difference by brokeninside · · Score: 2, Informative
    OS/2 v3 came in two flavors. The full pack had a blue spine and contained the Win-OS2 runtime than ran 16 bit Windows applications somewhat seemlessly. The version with a red spine called ``OS/2 For Windows'' (truly a most horrible name) came without the 16 bin Win-OS2 runtime and could not run Windows applications unless installed on a computer that already had Windows 3.1 or 3.1.1 installed. The salient point, however, was that because IBM was either shipping the runtime with OS/2 or marketing the runtime-less version as an add on to Windows, all development shops could depend on OS2 being able to run 16 bit Windows apps.

    This strategy was given up in later versions. Warp Connect and OS/2 v4 both shipped only in the full pack flavor. But by this time, Windows 95 was also out and most people were only interested in 32 bit Windows applications which wouldn't run on any flavor of OS/2.

    In either case, the problem with attracting developers was most likely much larger a function of the lack of click and drool development tools. IBM's Visual Age ran like a cow compared to Microsoft's Visual Studio and I don't think any other vendor was really in the visual space at the time. (This was the bad old days of Borland's 5.x compiler that sucked canal water for building GUI apps.) Then the nail in the coffin (developer-wise) were the changes to the OS/2 v4 APIs where some API calls that were somewhat common in v2 and v3 would either trigger kill the synchronos input queue (no more keyboard or mouse) or even trigger a seg fault in the kernel. IMO, IBM ought to have shipped the EMX version of GCC with every version of OS/2. If they had done that and supported XFree86 for OS/2, they might have had a chance. On the other hand, though, disk space wasn't nearly as cheap back then. But if they had done that, OS/2 would have gotten the attention of quite a few *nix programmers.