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Wii Games Go Online, Lose Happy Clouds

Ars Technica has the news of some comments made by Reggie Fils-Aime on the SpikeTV show GameHead about Wii's online multiplayer future. Essentially, there aren't any games in the near future to look forward to, online. The Japanese launch saw the inclusion of Pokemon Battle Revolution, a with a solid online mode. The first batch of online games is slated for sometime around March or April. From the article: "Many games still in development for the Wii are designed around playing with people who are physically present: a recent preview of a new anime-themed golf game for the Wii on Electric Playground revealed that the developers had not included online multiplayer modes. Fils-Aime also indicated that new multiplayer channels were on their way for the Wii's online service, but declined to give any details about what new features might be enabled on them." In somewhat related news, it seems that the Bob Ross game may not end up happening after all. The loss of happy little clouds will be felt by every Wii owner.

27 of 148 comments (clear)

  1. Online Wii killer app... by Pojut · · Score: 4, Insightful

    You heard me say it here and now folks. If the new Smash Brothers is online-capable, and they do it right...holy shit.

    1. Re:Online Wii killer app... by Thansal · · Score: 2, Insightful

      Yup, way back when they actualy said that SB:B would be out, online, onrelease. I don't mind the delay, I just want them to get it right.

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    2. Re:Online Wii killer app... by Hott+of+the+World · · Score: 3, Informative

      Just the implication of what it will mean for Nintendo, will guarantee that they won't "do it right".

      I'm hoping and wishing as much as the next guy, but the smart money is on being let down with the multiplayer aspects. I don't blame them, much. Multiplayer is damn hard to do right. Especially on a console.

      and It's damned impossible to do it for free.

      --
      | - | - |
    3. Re:Online Wii killer app... by Pojut · · Score: 2, Interesting

      While I agree with you on all points, think of it...a properly crafted online multiplayer SSB game...that ALONE would have made the gamecube ten times better

    4. Re:Online Wii killer app... by seebs · · Score: 3, Insightful

      I can't imagine a playable online version of Smash Brothers; I don't have good enough latency to play it from anywhere to anywhere else. Way too much immediate response involved.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    5. Re:Online Wii killer app... by AuMatar · · Score: 4, Insightful

      THe complete opposite- voice is ok when with your guild, but with random players? Totally ruins the experience. I really don't want to hear random 13 year olds whining when I kick their ass, or dragging when they kick mine. Or random chatter about their lives that I quite honestly don't give a damn about.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    6. Re:Online Wii killer app... by geminidomino · · Score: 2, Informative

      Whats the difference between multiplayer where you sit next to someone, and multiplayer where the opponent is in the next county over? It seems to me that online super smash bros with a ranking system is not only easy, but a virtual moneybag for nintendo.

      For starters, there's the implementation of shading the data between the consoles. This is why they said they why they didn't make Mario Kart DS battlemode online-capable, because they couldn't keep up.

  2. That's a shame... by EmDot · · Score: 5, Funny

    Don't they know all the world needs is a little Prussian Blue?

    --
    "The distance between insanity and genius is measured only by success" -em
    1. Re:That's a shame... by Anonymous Coward · · Score: 5, Funny

      "All right, we are going to use a fan brush here and uh why don't you take some hunter green and we are going to put a happy little bush right down over here in the corner there and that'll just be our little secret and if you tell anyone that that bush is there I will come to your house and I will cut you." -- Bob Ross on The Family Guy

  3. Re:And yet... by j00r0m4nc3r · · Score: 2, Insightful

    Yeah I don't mind waiting for online games. I honestly don't even care about that. I have my PC for good online gaming anyway....

  4. No Bob Ross game... by Elsan · · Score: 2, Funny

    This means I'll have to paint BY HAND!? ZOMG NO!

  5. Friend codes by interiot · · Score: 3, Informative

    Honestly, even if there were multiplayer games, they'd still be hampered by friend codes. I understand Nintendo's motivations for using friend codes, but still, they're a pretty big drag on online multiplayer, especially for adults want to play by some other schedule than when their handful of friends are on.

    1. Re:Friend codes by UbuntuDupe · · Score: 2, Interesting

      Two questions:

      1) If they trust the adult to set up the system, and thereby determine if parental controls for games will be used, why not trust that adult to determine if friend codes are necessary?

      2) Why won't they allow an online mode where you can hook up with anyone, but not talk (or are confined to standardized questions/comments)?

    2. Re:Friend codes by Defiant00 · · Score: 5, Informative

      Based off of the DS' implementation of friend codes, you can play with random people (and in the case of Clubhouse Games it removes the drawing/chat and instead just lets you pick standard questions/comments as well). The only thing friend codes are for is for playing with your friends, not making it so you cannot play with anyone else.

      Of course, you can select to play with only those who you are friends with, but that does not prohibit you from being randomly matched up with an opponent who you have not exchanged codes with.

      The only game that I know of that you had to have a friend code for was Animal Crossing, and that merely because the average person wouldn't want random visitors trashing their towns.

      Games that allow random play:
      Mario Kart
      Tetris
      Clubhouse Games
      Metroid Prime Hunters

      I'm sure I'm forgetting a few more, but those are the ones I have.

    3. Re:Friend codes by mjhacker · · Score: 3, Informative

      Star Fox: Command
      LostMagic

      I don't see why everyone freaks out about Friend Codes... maybe they're just misinformed.

  6. Bob Ross Would Be the Killer App on Wii by Rude+Turnip · · Score: 2, Interesting

    Can anyone with a Wii (*snicker*) comment on how viable a Bob Ross game would be? In other words, does the Wiimote give you enough DPI (for lack of a better term) to give you precise motion for a painting program? I could zone out and relax for hours with something like that.

    1. Re:Bob Ross Would Be the Killer App on Wii by hibiki_r · · Score: 4, Informative

      Since the wiimote doesn't try determine the size of your screen at all, just increasing the sensitivity would be enough to make a painting game as precise as they want. Almost every game menu uses the remote as a pointer anyway, so the resolution is definitely there.

    2. Re:Bob Ross Would Be the Killer App on Wii by grammar+fascist · · Score: 2, Funny
      Can anyone with a Wii (*snicker*) comment on how viable a Bob Ross game would be? In other words, does the Wiimote give you enough DPI (for lack of a better term) to give you precise motion for a painting program? I could zone out and relax for hours with something like that.

      I don't have a Wii (haha, *snicker*), but I do think the REAL Wii killer online multiplayer app would be Bob Ross. You could call it, like, Bob Ross and the Joy of Trashing Someone Else's Painting.

      The probabilities are truly boundless.
      --
      I got my Linux laptop at System76.
    3. Re:Bob Ross Would Be the Killer App on Wii by Total_Wimp · · Score: 2, Insightful

      I got a chance to play with a friend's Wii. I was very impressed with the smoothness of the Wiimote, finding it much more precise and easy to use than my Gyrations mouse.

      That said, my guess would be that ergonomics would be an issue. The way you hold a Wiimote doesn't seem very similar to me to the way you'd hold a paint brush. Even the size of the thing would be an issue. It's not huge, but it's certainly no paint brush.

      Maybe I'm missing something here, but I'd be suprised if Wii painting ever caught on.

      TW

  7. Well it's not online but... by kinglink · · Score: 2, Funny

    A couple games has some Wiiconnect24 support coming. Elebits will next week, and a couple other have plans for it.

    I'm tentative about claiming the Wii has any good online. Online is good and all but with out a solid online platform having to share friends codes is more than a little annoying. Especially if we are forced to both be on at the same time.

    I'm very hopeful for some good support, don't know how pokemon battle revolution does it but I know that won't be the breakaway hit for online..

    1. Re:Well it's not online but... by Phisbut · · Score: 3, Insightful
      Online is good and all but with out a solid online platform having to share friends codes is more than a little annoying. Especially if we are forced to both be on at the same time.

      How do you expect to play online with your friends if you are not all online at the same time? Does Xbox Live somehow manage to let you play online with people that are offline?!?

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  8. Mii Parade by Ark42 · · Score: 4, Interesting


    I'm really sad that my Mii Parade is always empty. None of my friends can afford a Wii, so I never get to interact with others online. Why the heck isn't there an option to do something like enter your zip code and obtain Mii's from people within a certain radius from you or something?

    1. Re:Mii Parade by $1uck · · Score: 2, Interesting

      It couldn't be that hard to set up a website to do just that could it? Share friend codes? make lists based on geographical regions. I don't own a wii so I don't know whats involved in the friend codes. But I should think you could trade them online.

  9. Sounds like a Web 2.0 app in the making! by patio11 · · Score: 2, Interesting

    1. Use Ruby on Rails to create a P2P friend code sharing site in 30 minutes.
    2. Add copious abouts of AJAX and call it Miir or something.
    3. ???
    4. Profit!

  10. I don't think the Wii NEEDS online. At all. by HeavenlyBankAcct · · Score: 3, Insightful

    The Wii seems to me like it's designed to be a social device, the type of system you play with your family and friends. Online gaming is only 'social' at its lowest common denominator. I, for one, don't give much of a shit whether the Wii EVER "gets online right." In my mind, they've already gotten multi-player right by focusing on solid, fun, and communal play when two people are in the same room.

    I play MMO's and I dig the pervasive online nature of the beast, but more than that, I love playing the Wii with my real life friends -- I, for one, have no desire to play Wii Tennis with STABZUFACE24 from Wisconsin. Am I alone here? I'm sure there's got to be more gamers than me out there who really don't care about online multi-player whatsoever, when half the fun of it is you and your buddies laughing at each other making asses out of yourselves.

  11. Re:I don't think the Wii NEEDS online. At all. by WCLPeter · · Score: 2, Interesting

    It's nice to think that when you want to play a game, you can always turn to your friends to play.

    But what happens when, like me, none of your friends are into video games? It happens, there is no rule stating your friends have to have all of the *exact* same interests you do. Since none of my friends are into gaming, it's important to me the game has some decent multi-player. It's fun to play with someone after I've finished the single player campaign.

    While it's true I'm able to con my non-gaming friends or family into the odd game, it isn't often. So online multi-player really comes in handy.

  12. Re:I don't think the Wii NEEDS online. At all. by stastuffis · · Score: 2, Interesting

    I'm sure there are a host of gamers who don't require online multiplayer in order to enjoy games. I'd prefer my real friends as well, but many of them have jobs and other responsibilities that don't always coincide with my schedule. Who cares if it's at the bottom of the social ladder? Unfortunately, it's not really about making friends for many people; it's about having a better experience.

    Plus, if the Xbox Live service is any indicator of general interest, I'd say that Nintendo has a lot to gain in terms of offering online services, especially if they're free.

    Personally, I would want a stronger online system. And if they want to appeal to the parents, they could have two separate systems; one that protects children and a more sophisticated solution for a mature (up for debate) audience. Upon initial setup, the parent could choose a password to limit the online functionality for their children.