Firefly MMORPG Announced
bishiraver writes "Multiverse has announced that they have gained rights to a Firefly Massively Multiplayer Online Game. Multiverse is a company started by several former Netscape employees, and they have developed an engine/network that works for all of their games. They intend to break into the MMO industry by being an MMO publisher of sorts. By standardizing, they can provide a less expensive alternative to the tens of millions of dollars and several years it takes to currently develop an MMO. They have said they will hire out a studio to build the game for them. Corey Bridgets, Massive's Executive Producer, says: 'If you're doing science fiction, you have to really think it out and create an incredibly rich environment that is compelling in its own right, and worth exploring and going back to week after week. That's what Joss Whedon did with Firefly.'"
The show never really clicked with me (I think it was because it took the idea of a "space Western" a little too far) but the universe is perfect for an MMORPG, because there's a wealth of options for character classes.
To be honest there isn't a market left...Any one who is really after a good space game is already playing EVE Online and I know from people I come across there is already a huge Firefly fanbase in the game. Hell every member of my squad is an out right addict of Firefly.
So the question is how do these people think they can get the depth and sophistication of EVE to draw people away from characters they've already put at least a year into developing. My answer is that I doubt they can for a very long time; EVE is very complex and very well thought out plus by the time this mob have a game out EVE will probably have the FPS areas added. I really can't see myself moving away from it for a simple name branding of Firefly on another game.
I ate your fish.
Oddly, another of Joss Whedon's shows brought up this very issue:
I saw a 15-minute clip of the pilot episode at a convention. It must have been the wrong 15 minutes, because it left me with no interest in watching the show when it aired. A year or two down the line, I got talked into watching it on DVD. It took a couple of episodes, but I was hooked. Soon I wanted to get my own copy of the DVDs. This happened all over the place, hence the post-broadcast fan buildup and successful DVD sales.
What's interesting is that the fan base that drove the Firefly DVD sales didn't translate to Serenity movie tickets. It did OK, but wasn't the massive success people were expecting. But I recall hearing somewhere that Serenity also did fairly well on DVD.
By standardizing, they can provide a less expensive alternative to the tens of millions of dollars and several years it takes to currently develop an MMO.
Yay! So instead of each MMO being a drastically different experience we can expect all the MMOs from this company to be horrible rehashes of their prior product with some new graphics. As if the MMO market wasn't becoming flooded with crappy games already, now we can expect this company to churn out horrible MMO's at a rate of 1 or 2 a year!
Thanks for the intelligent reply. What always got me was that there was a certain lack of subtlety in the music -- it felt to me like it drew too much attention to itself, and pushed the whole "it's the Wild West, it's a fusion of cultures!" trope too far, or at least too into the realm of being obvious and just a shade patronizing. On the other hand, I watched the series around the same time that I found The Wire (easily the best show on TV, imho). That show doesn't use background music at all unless it is part of the fictional environment, and I felt that strategy removed a great deal of the artifice from the proceedings and makes The Wire feel more like a documentary. Given some of Firefly's themes and attempts to be gritty and nuanced, I think something similar might have worked really well on the show. But that's definitely not Joss Whedon, and his vision is also what made Firefly excellent TV.
Online citizen journalism from the inner city: The View From The Ground