Open Source Car on the Horizon
PreacherTom writes "So here's a question: can open-source practices and approaches be applied to make hardware, to create tangible and physical objects, including complex ones? Markus Merz believes they can. The young German is the founder of the OScar project, whose goal is to develop and build a car according to open-source principles. Merz and his team aren't going for a super-accessorized SUV — they're aiming at designing a simple and functionally smart car. The OScar is not the only open-source hardware project out there: others include Zero Prestige, which designs kites and kite-powered vehicles, and Open Prosthetics, which offers free exchange of designs for prosthetic devices."
I'm with you, in that I drive older cars, mostly for this reason. I'm all for this "open source car" thing, though; at a certain point the future, virtually every car on the market will have a computer in it. Do we want to be able to service these things ourselves, or are we going to have to take them to a Certified Mechanic who needs an expensive proprietary interface to work on the car? First I guess it should be noted that you are taking all of this out of context. The quote in the article is referring to the fact that much of hardware design is done via mock-up in software packages, it is not insisting that running the car is mostly software.
Second: Older cars have the same problem. "What? They do not!" you say! Yes, yes they do. How much money does it cost for all the specialized tools needed in vehicle repair? Flare nut wrenches? No use other than brake jobs. Flywheel puller? Special presses?
You already need to use expensive, sometimes proprietary (Ford fuel line disconnect) tools to do the job, how is that different than needing to connect a car up to a computer interface?
BTW, you will find that those fancy computer interfaces can be had for under 200 bucks, which is less than many of your single-purpose tools needed for car work and supports a whole suite of diagnostic purposes.