Capcom Implements Lost Planet Beta Feedback
Chris Kohler has the news, over at Game|Life, that Capcom is actually implementing changes to the upcoming title Lost Planet based on feedback from online component Beta testers. The multiplayer version of the game has been available via Xbox Live for some time now, and the outcry against certain game elements has resulted in fundamental changes to the game's design. From the article: "First of all, due to user feedback, next to the name of each host hosting a match will be a readout of the number of players already in the room compared to the maximum number of players allowed, so players will know how full a room is before they enter. The second update will be that if the player tries to enter a room that has been closed or where the match has already begun, the player will not be forced back out to the first player match menu to then re-search for games.. Rather, the player will be able to immediately browse and select a different session to join There will also be a button set to allow the player to Refresh the match list without having to perform a Quick Match search again."
Honestly, there is as much damage done by implementing requested changes from a beta-test as there is from leaving the game it was. Most beta-tests are filled with hardcore fans of the genre (or the series) and are likely going to want features which the majority of users will not care about (or might see as negatives). There is a reason why there are so many games which are loved by the hardcore group that are ignored by the masses; and reasons why hardcore gamers complain that a highly successful game (WoW) is not hardcore enough for them.
I completely misunderstood that title. Here's what I thought it meant:
A company named "Capcom Implements" has accidentally "Lost" their entire database of "Beta Feedback" for their upcoming game, "Planet".
Daniel
I'm guessing the lack of ability to join a game in progess is due to the multiplayer being peer to peer rather than server based. It turns it into quite a different problem with a number of usability issues related to it.