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15 Things Apple Should Change in Mac OS X

richi writes "Two of Computerworld's top operating systems editors, a Mac expert and a Windows expert, compare notes on what Apple should reconsider as it develops Mac OS X 10.5 Leopard. Mac OS X 10.4, or Tiger, is (in their opinion) a noticeably better operating system than XP or Vista. But it is not perfect. OS X has its own quirks and flaws, and they set out to nail down some of the 'proud nails' for the next release." From the article: "7. Inconsistent User Interface. Open iTunes, Safari and Mail. All three of these programs are Apple's own, and they're among the ones most likely to be used by Mac OS X users. So why do all three of them look different? Safari, like several other Apple-made apps such as the Finder and Address Book, uses a brushed-metal look. iTunes sports a flat gun-metal gray scheme and flat non-shiny scroll bars. Mail is somewhere in between: no brushed metal, lots of gun-metal gray, and the traditional shiny blue scroll bars. Apple is supposed to be the king of good UI, and in many areas, it is. But three widely used apps from the same company with a different look? Sometimes consistency isn't the hobgoblin of little minds."

2 of 936 comments (clear)

  1. Window Management by MECC · · Score: 5, Interesting

    11. Managing Window Size.
    . . .
    Here's a thought that's simple and solves about 80% of the problem. What if Apple made both lower corners of Mac windows draggable? What if all four corners were? Either of those minor improvements would be quite welcome.


    How about regular click an edge to move the entire window, and control-click-drag anywhere on an edge to resize? (or vice versa)

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    "We are all geniuses when we dream"
    - E.M. Cioran
    1. Re:Window Management by The+One+and+Only · · Score: 5, Interesting
      The problem isn't that the users don't "get" OSX. OSX is just an operating system. You're talking about it like it's the hardest quantum theory any mere mortal could never hope to understand.

      Quite true. The problem isn't not learning OS X, the problem is not unlearning Windows. "Take up the whole fucking screen with this window" makes sense in a GUI that's based on tiling (and, despite overlapping windows having been introduced in W95, Windows is still more of a tiling GUI--no differentiation between windows and applications, menu bars in every window, etc.). The Mac GUI isn't about tiling, so the "take up the whole fucking screen with this window" functionality doesn't mesh as well with the rest of the GUI. When I work in Windows, I always want to "take up the whole fucking screen with this window" because that keeps the menu bar in a predictable location. Windows, in effect, isn't really a single multitasking workspace so much as an implementation of multiple workspaces, with one application/window/form per workspace. The motivation behind wanting Mac OS X to "take up the whole fucking screen with this window" stems partly from being stuck in the Windows singletasking frame of mind, and partly from boneheaded software vendors who design the same UI for all OS's so that Photoshop or Office has to take up the whole fucking screen by design. (Mac-only software often has a minimalist UI that can peacefully coexist with other windows and applications, unless it actually requires that much space. Tasks that are usually done with space-sucking toolbars get put into Inspector windows and such.)

      Nonetheless, there's nothing stopping you from making a single Mac OS X window take up the whole fucking screen. Just hide the dock, move your window into the top left corner, and resize it until it takes up the entire screen. It's just a pointless and silly task in the Mac GUI so there's no easy shortcut for it.

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