Lawsuits That Changed the Games Industry
Gamasutra has up a piece looking at litigation that changed the way the games industry works. Deep, interesting questions like "Is modding legal?", "Are games covered by the 1st amendment?", and "Are games protected by copyright laws?" have all been decided in legal cases within the last 20 years. The site explores these issues, and ponders issues that are likely to affect the business of the games hobby in the future. From the article: "A variety of laws have been put forth by state legislature to act toward censoring game content or controlling the sale of games. As a rule, be immediately suspicious of any legislation proposed in the name of 'security' or 'protecting our children.' The result is often a jumbo size bite taken out of artistic expression and individual liberty. To date, the ESA has fought and won nine out of nine cases on these issues, having the state laws declared unconstitutional. Furthermore, the ESA has sought and won more than $1.5 million dollars in attorneys fees."
The article does not cover that question, the only thing related was the case of idiots that tried to gather up a bunch of user generated maps for Duke 3D and sell it as a product (with out permission from the mappers or from 3D realms).
Now the interestign one is if there ARE any precidents on modding being legal/illegal. Obviously games where they give you the tools then it is legal (most FPS games these days, Warcraft, etc etc). But what about games that don't give you the tools? (GTA? Hot coffee?) or where it is actively fought (later versions of GTA). Or hardware type mods?
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
Yes, its a horrible thing. The hordes four- and five-year-olds McDonalds has hypnotized. I've seen pictures of them, fives and tens clutched tightly in their tiny little hands, stumbling up to the counter in their jammies; ordering BigMacs and fries - just like they've seen on TV. The glassy stares. The trembling arms as they reach for the poisonous ooze. Oh, the humanity.
Is there nothing that can restrain them? Nothing that can stop them? Something like, say, parents to steer them down the righteous path? No, the government must be called in! Only the military can stop this heinous crime!
I suppose, then, that by implication, you cherish the notion of taking the "parent" out of "parenting." Fair enough, your argument didn't explicitly target children itself (save for the McDonald's commentary).
The problem with shifting responsibility from individuals to the law is that it eliminates the freedom of choice. If someone wants to sit on their duff for hours on end, they are free to do so. While I am aware that the natural reply to such a notion is "It increases the costs of health care for all of us," I will remind you that health care in the US is already largely borked. Legislation against criminal activities is fine, but criminalizing legitimate activities that do not directly harm anyone, such as playing games or eating fattening food, is simply absurd. Suing, thus, accomplishes nothing than to appease those who, like yourself, clearly do not approve of free choice or the free market. I don't recall stories of Blizzard holding a gun to anyone's head, indicating that failure to play their game may result in unholy punishment (insert lame joke here, Anonymous Cowards).
Ultimately, the "health legislation" movement in this country is counter-productive. While stating children shouldn't be sitting in front of the television, game console, computer, or eating fast food, they simultaneously declare that traditional children's games are violent and dangerous. I'm sorry, little Johnny, I don't want you playing video games, but you can't go outside and play tag, either! I don't think tree-hugging burns a great deal of calories--certainly not as many as cutting one down with a hand saw. And could you imagine the sort of ruckus that would be generated by the bleeding hearts if we armed our children with hand saws? On the other hand, it might not be so bad; imagine telling an angry child armed with a hand saw who was responsible for taking away tag or dodgeball...
I apologize ahead of time for any angry children cutting down your front door, demanding to have their "fun" games back.
He who has no
Agreed. I don't think a lawsuit is going to solve this problem. If this is really about the children who are not of age to make rational decisions, then we must wonder where the parents were and are.
How many kids, who aren't within shooting distance of being "legally" rational, do you know are even able to get to a McDonalds without their parents? I can't say that before age 12 at the earliest would a kid find themselves able to say, "Mom, I'm going to bike down to the McDs for lunch." That's twelve years where the parents have to make the decision to take their children to the McDonalds.
Similarly, how many people before high school get laptops? Unless you're in a very rich family you're probably stuck using the family computer for World of WarCraft, EverQuest, EvE or whichever poison you pick. Between parental controls and the fact that the computer rests rather immobile in a major room of the house I can't see how parents aren't willfully involved in letting their children be addicted to these games.
In my opinion, while the children may not have the rational capacity to make a decision in these matters they aren't the ones ultimately deciding. The best they can do is put the MMOG on their christmas wish list, or beg their parents for McDonalds. The parent ultimately has to give in or choose to do these things.
Now, if we're talking about rational adults becoming addicted to these games, that's a whole different story.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!