Slashdot Mirror


The Games of 2006 Awarded

It's almost the end of the year, and various organizations are handing out awards for what has been a very busy year in gaming. The Associated Press handed the top honor to Oblivion, while Gamasutra's Quantum Leap awards gave Wii Sports the nod for bringing the whole family together. Gamespy and Gamespot are still in the midst of handing out the prizes, but you can already check out genre winners at Gamespy, and Gamespot's list of dubious honors for games that only deserve the faintest of praise.

4 of 50 comments (clear)

  1. Defcon by necrognome · · Score: 4, Informative

    Overlooked (mind you I didn't look too hard) in both of these articles is one of this year's great strategy games: Defcon. Everybody dies!

    --


    Let's get drunk and delete production data!
  2. Xmas mod ;-) by Anonymous Coward · · Score: 2, Informative

    and it's christmas mod http://www.kotaku.com/gaming/defcon/clips-defcon-c hristmas-mod-223048.php
    that turns it upside down ;-) [in this game everybody WINS...]

  3. To each his own by jchenx · · Score: 1, Informative
    I still can't understand why this game gets so many top honors, yes, graphically it's quite nice (especially with fan-made add-ons) but that's about it: the unrealistic and immersion-breaking item/level scaling decisions made when creating the game should definitely put it in the 'the game would've been great if...' category.
    First thing first, I agree with you regarding the item/level scaling. I didn't like it, as you lose the sense of "improving", since no matter how much you get better, so does everything else around you.

    That said, that same mechanic also happens to be what a lot of people liked about the game. So I don't think it's fair to consider it a "broken issue" in that context at all.
    --
    -- jchenx
  4. Re:OT : Why no Mario in Wii Sports? by Anonymous Coward · · Score: 1, Informative
    Their explanation

    When we tried playing with these very simple characters, we really felt that we were the ones in the game. We tried using Mario as a character once, but then it didn't feel like we were the ones playing anymore. It felt like Mario was actually the one playing and we were just controlling him. http://wii.nintendo.com/iwata_asks_vol4_p2.jsp