Best (and Worst) High-Def Discs of 2006
An anonymous reader writes "High-Def Digest has released their first annual 'Best (and Worst) of the Year' list of movies released on HD DVD and/or Blu-ray. Not surprisingly, the 'best' list is heavy on superheroes. Superman, Batman, and the Hulk all made the list. Not a bad cheat sheet for those of us with a Blu-ray capable PS3 or an XBox 360 HD DVD add-on on our Christmas lists."
1080p transmission is a farce when you're dealing with movies. There is basically no difference between transmitting in 1080i vs 1080p when viewing content at or below 30 frames/second.
h tm, but both hd-dvd and blu-ray, and presumably network tv are all shot in a progressive format, so your deinterlacer is reassembling the same image you'd see over 1080p.
When talking about high def tv's, you're mostly talking about progressive displays (plasma, lcd, dlp, lcos, etc...) and in the US those displays are running at 60hz or 60 frames per second. Movies on the other hand are shot and encoded at 24fps. Now both an hd-dvd player and a blu-ray player, whether by component, dvi or hdmi are transmitting data to your tv at 60 fps. 1080i sends half the image on cycle 1 and half the image on cycle 2, your tv deinterlaces the image fields and shows you a progressive image for 2 frames. 1080p on the other hand sends the whole image on cycle 1, and nothing on cycle 2, and shows the progressive image for 2 frames as well. When you put down $1000 for a 1080p player, you've just paid $500 extra for a marketing term and the belief that movies will ever be shot at 60fps in the forseeable future.
Alot of people will probably chime in and start screaming about interlace artifacts right now. The only way you get interlace artifacts on a progressive tv, is if the source material was shot as interlaced, for example http://thewebfairy.com/911/presentation/artifact.
Batman Begins was arguably the best superhero movie ever.
Hulk was a Shakespearian, father-son conflict, tragedy shot comic book panel style. The only reason people thought it was awful was because they came wanting to see some piece of shit like Fantastic 4 and instead got a more thoughtful, artistic masterpiece. It was a highbrow movie about lowbrow subject matter.
It all depends what FPS the content was created at. If you're talking video games, its 'content' is created procedurally by a GPU at as many FPS as it can crank out. If you've got a movie that was shot at 30 FPS, viewing it at 60 FPS will cause each source frame to be displayed on the tv for 2 frames (or cycles, or whatever you want to call it). Even though the FPS on a tv is higher, it depends on the FPS of the content you're displaying.
An example would be if in one frame of a 30 FPS source, my hand is on the left side of your screen. My hand moves so quickly to the right so that in the next frame it appears on the right side of the screen. So one frame has my hand at the left, then the very next has my hand at the right. Even if you view it at 100000 FPS (impossible, I know, but stay with me) there would be 50000 frames showing my hand at the left, followed by 50000 frames with my hand at the right. Even though you raise the FPS, there are still no frames that exist with my hand anywhere in between left and right. Unless 60 FPS TVs are able to interpolate between the two, there's just nothing available to show during the 'extra' frame so it stays the same.
When it comes down to it, a movie is still a finite amount of pictures shown in rapid succession (mainly 30 of them per second). Even though a TV can be capable of displaying twice that many in a second, it's not capable of 'making stuff up' to show you every other frame. So I guess I'm trying to say its the content, not the TV that determines the 'smoothness'.
Check out the cave on the east side of lake Hylia. Strange and wonderful things live in it.