Columbine RPG Kickout Has Repercussions
As a direct result of the removal of the Columbine RPG from the Slamdance game competition, two games (so far) have pulled out of the judging process. The Forge has extensive commentary on the first pullout (the game Braid), as well as the removal of fl0w from the competition. From the article: "Regardless of the artistic merit, the facts as I understand them are that Slamdance had actively courted the creator of SCM RPG! to enter it into the festival, which then judged it to be a finalist before bending over for the corporations and shredding their credibility by removing it from the competition. Imagine Dominoes Pizza deciding it objected to the theme of Brokeback Mountain and told the Academy Awards to remove it. Imagine them doing it after it was already a finalist."
Indeed. I wish I had a game in the competition so I could withdraw it now, and I'd like to go on record as being newly motivated to check out any games by people with enough integerity to stand by their fellow designer and stick to their beliefs even though it means losing a shot at this particular brass ring. That action earns my respect far more than any "I won at Slamdance!" blurb could.
Slashdot Burying Stories About Slashdot Media Owned
I for one am going to send all these developers nice thank-you emails for doing the right thing. Also I'm going to check out their games.
I can totally tell that none of you have played this game and you're totally bashing on it. You're doing exactly what the media does with games like Grand Theft Auto, etc. This game glorifies nothing about Columbine, but gives insight into what happened that day. Also, the game costs nothing, you can go ahead an download it for free. http://www.columbinegame.com/download.htm Just my 2 cents, stop hating without being educated about what you're criticizing.
Good karma sticks to me like velcro on a piece of plexiglass.
Move along, citizen.