Slashdot Mirror


Joystick Port Patented, Now the Lawsuit

Panaqqa writes "It appears that Fenner Investments, a Texas based patent troll, is at it again. This time, they are suing Microsoft, Sony and Nintendo for infringing a patent they hold on joystick ports. Perhaps they felt they needed a "Plan B" now that their lawsuit against Juniper Networks, Nokia, Cisco, Alcatel and Ericsson is not going so well."

10 of 222 comments (clear)

  1. Prior Art anyone? by Zeek40 · · Score: 5, Informative

    The patent was applied for in 1998, I believe the first atari consoles had joysticks in the late 70s, and I'm sure there are earlier examples. The only thing that the patent application seems to have going for it is the specific use of CMOS fabrication for the circuit. This seems to me like making a keyboard out of metal/wood/some other material not usually used, then trying to patent it. Am I missing something, or will this lawsuit go just as well as their previous one?

  2. very creative by Jon+Luckey · · Score: 4, Informative

    prior art-ish Applie IIe circuit

    http://web.pdx.edu/~heiss/technotes/aiie/tn.aiie.0 6.html

    Whoopie.

    Because Fenner's patent used a tristate buffer instead of an open collector NPN transitor they own this kind of joystick?

    geesh.

    --
    -- 3 events that reshaped the world in the 20th century: WW1, WW2, and WWW
  3. Its called "reexamination" by kansas1051 · · Score: 5, Informative
    What we need, as part of patent reform, is the ability to call BS on a patent during these lawsuits, which puts the infringement claim on hold until the patent itself is reviewed and debated over. Start a seperate court case to review the patent, with both parties able to produce evidence and expert testimony about the technology in question. If the patent is ruled bogus, then it should be invalidated on the spot and the infringement suit dropped.

    The U.S. Patent Office has such a procedure -- its called "reexamination." "Inter parties" reexamination allows two parties (the patentee and an accused infringer) to "reexamine" a patent before the USPTO in view of new prior art. If the USPTO agrees with the accused infringer, it can invalidate the patent. Lawsuits regarding patents in reexamination are commonly stayed (i.e. put on hold) until the reexamination terminates.

    Reexams often result in dubious patents being invalidated. The reason you do not read about them more often on /. is that the purported prior art is often grossly exaggerated by the accused infringer (as in the RIM/NTP patent case), so there may not actually be sufficient grounds to invalidate the patent.

  4. Re:Hey, remember when Universal Studios... by kalirion · · Score: 4, Informative

    Hehe, hadn't heard of this before, so looked it up. Pretty amusing case, thanks for bringing it up!

  5. Re:Prior art? by thebdj · · Score: 5, Informative

    Actually, I would argue that it is not the laws faults. At least not the way it is written. As written, 35 USC 103 explains obviousness in relatively good terms. Obviousness did not become an issue until relatively recently. I will not fault SCOTUS in Graham v. Deere, because the requirements they set forth were not very restrictive. The issue came later when the Court of Appeals for the Federal Circuit (CAFC) including the requirement that the joining of the two items must be taught in the prior art.

    This is an extremely rare thing and actually makes the requirement hard to fulfill. It actually limited the Graham Factor, "one of ordinary skill in the art," practically eliminating it. I do not think the CAFC truly thought this out before making a decision, because if you already the idea to combine the two technologies (and mention as much in your patent specification) then you would almost certainly have claimed it, which would make it a 35 USC 102 violation, something that is really easier to defend for a Patent Examiner.

    I believe we are still waiting to see the end result of KSR v. Teleflex before SCOTUS. If SCOTUS rules with KSR and essentially says the CAFC over-stepped their bounds, then you could be looking at the mass invalidation of thousands (maybe tens of thousands) of patents. You mention the standard is hurting Microsoft and Sony, but it actually is helping another industry with as much if not more money. The pharamaceuticals and bio-tech companies love the standard as it is because it helps them get a lot of patents on new drugs passed. I believe if you review the documents from KSR v. Teleflex, you will find support for KSR's writ from a group that included Microsoft, while the big pharma's filed in opposition (supporting Teleflex).

    --
    "Some days you just can't get rid of a bomb."
  6. Re:Prior art? by sribe · · Score: 3, Informative

    If you are sued for patent infringement, your attorney will file a motion for summary judgment, and one of the theories will be that the patent is invalid as a matter of law. If it fails as a summary judgment motion, it will go before the jury. The validity of the patent WILL get litigated if the case doesn't settle. Forcing the parties to put off litigating infringement until after they settle the validity of the patent would be ridiculously inefficient and more costly for BOTH parties.

    Actually, the process developed by the patent court was that a granted patent was assumed to be valid until proved otherwise, therefore what would in fact happen is that if the evidence that you infringed was strong enough, regardless of possible invalidity of the patent, the court would enjoin you from distributing your product while the case was heard!!! This is why RIM settled with NTP, remember? Of course there was a case at the Supreme Court at that time challenging the patent court's ridiculous procedure, and SCOTUS slapped down the patent court just a couple of days after RIM paid off NTP. And now new cases will proceed rather more like you describe.

    And as a post a few down from yours points out, there is currently a case before SCOTUS that may result in restoring sanity to the evaluation of prior art and non-obviousness...

  7. Re:Prior art? by MoxFulder · · Score: 4, Informative

    The "game port" joysticks for old x86 boxes worked the exact same way! The joystick axis was basically a variable resistor, and its position would vary the time constant of an RC circuit. The voltage would drain at a rate dependent on the joystick position, and you used a do-nothing timing loop to wait for the voltage to fall past a threshold and flip a bit.

    I remember trying to learn to program the PC joystick in assembly language around 1993, and it was a real pain in the ass to get it right. You had to constantly poll the joystick and put in all kinds of delay loops. Apparently, proper analog-to-digital converters were very expensive when the PC game port was designed, and so this crude circuit design was used instead. See the wikipedia article for more info: http://en.wikipedia.org/wiki/Game_port#Circuits

    Bottom line: this patent ain't new technology. In fact, it's OBSOLETE technology. There are much better ways to get an analog measurement from a joystick, and there were even in 1998 when the patent was filed.

  8. Patent Pirates by rjriley · · Score: 3, Informative
    It is the outrageous conduct of patent pirates which transforms fun loving inventors into mythical ugly patent trolls. First they steal the inventor's property and then they abuse the legal system to rape the inventor. Meanwhile they use money they make from such theft to conduct massive PR campaigns in an effort to paint any inventor who has the gall to defend the patent PROPERTY rights as bad players.

    ====

    The Professional Inventors Alliance USA was created more than a decade ago to protect American invention and encourage innovation. American inventors saw a need to track congressional legislation and federal policy that impacts independent inventors, small and medium-sized businesses and colleges and universities. The Alliance is the premiere organization in the nation, providing independent inventors a united voice in order to improve public policy.

    The Alliance provides legislative counsel, congressional updates and strategy development to its members through a number of vehicles. Additionally, through its speaker's bureau, Alliance members have an opportunity to provide expert opinion to many of the nation's top-tier business, technology and mainstream media organizations. Over the years its members have testified before Congress, offered counsel to key Senate and House committee members, and successfully pushed legislation to protect America's independent inventors.

    Since its inception, the Alliance has grown into one of the most vocal advocates for America's patent system.

    Examples of areas of our expertise include David Vs. Goliath patent litigation, patent reform, and we have a unique view of the companies comprising the "Coalition for Patent Piracy".

    Ronald J. Riley,

    President - www.PIAUSA.org - RJR at PIAUSA.org
    Executive Director - www.InventorEd.org - RJR at InvEd.org
    Direct (202) 318-1595 - 9 am to 9 pm EST.

  9. My attempt at interpretting the patent by DeadCatX2 · · Score: 3, Informative

    From my inspection of the patent, it appears that their "invention" is supposed to allow a joystick which operates with a 5 V supply to interface to a circuit which does not operate on a 5 V supply.

    This isn't just obvious, it's necessary! Anyone even half-assed skilled in the art would know that you need to do something to connect a 5 V TTL output to a 3.3 V LVTTL input.

    Okay, so maybe their something is novel or nonobvious. In fact, it's neither; they're using a tri-state buffer's threshold voltage as a comparator.

    Basically, digital logic circuits can have any manner of analog voltages applied to them. Circuit designers specify these voltages as Vil (voltage input low threshold) and Vih (voltage input high threshold). Any input voltage below Vil will generate an digital output voltage below Vol (voltage output low), which is usually interpreted as logic 0. Any input voltage above Vih will, correspondingly, generate a voltage above Voh, which is usually interpreted as logic 1.

    They specify that their buffer has hysteresis, so that way it won't suffer from the metastability that usually occurs when you feed a digital circuit an input voltage between Vil and Vih.

    Keep in mind that these components are all COTS (common-off-the-shelf) parts.

    They just drain a capacitor, which causes the input of the buffer to go below Vil, so the buffer outputs a logic 0, which raises a PCin bit (whose voltage level is not the 5V joystick level), let the capacitor charge through the potentiometer whose resistance is proportional to the current joystick position (which cap is being charged by a 5V supply), and when the charging capacitor exceeds Vih of the input buffer, the buffer outputs a logic 1, causing the PCin bit to go low again.

    There's some miscellaneous stuff about resetting, the order in which to apply signals to make the process work, etc. But, basically, the whole patent is bollocks.

    I also like how they have a small piece in their patent filing about how those skilled in the art will see obvious ways to modify their patent's invention, and that these modifications are still "in the spirit" of what the patent covers and are thus covered by the patent.

    --
    :(){ :|:& };:
  10. Totally Bogus by DLPotts · · Score: 3, Informative

    Few things to point out here. 1) I don't know who filed the infringement on this patent. 2) I am one of the inventors of this patent (DLPotts from Royersford, PA). I have no idea how they expect this to fly in court. Why? The idea of the patent directly ties to JOYSTICK PORTS on PC's, and NOTHING else. The Joystick port on the PC is a 5volt open collector port that uses sampled time to determine if the potentiometer has moved or not. Eventually the semiconductors involved dropped to 3.3 volt and thus the Joystick port would not function any more. The Patent reflects how the port had to be modified to accept a current joystick (ones designed to run on 5 volt) and still be accurate. The idea behind the design was not to stop people from inventing a low voltage joystick such as Nintendo, Sony and MS have done, but a way to use the (then current) joysticks in future systems. Since none of the game consoles involved actually use "PC JOYSTICK" ports (they have created their own ports), and they are not interfacing to the analog PC joysticks of the time; there is no way that this would ever stand up in court. I would also like to give a shout out to Jalil Fadavi of this patent too; he lost his battle to cancer a few months back.. He was a great man.