Sony Ships 2 Million PS3s, May Still Miss Goal
Despite the news (at Gamasutra) that Sony has already shipped 2 Million PlayStation 3s, Next Generation reports that analysts are still doomcasting Sony's early next-gen efforts. The Japanese investment firm Nomura is now saying they expect Sony to be able to ship approximately 4.5 million PlayStation 3 units by the end of the fiscal year in March. This is only 75% of the company's stated goal. From the article: "Despite early manufacturing issues and a subsequent European delay, Sony has maintained that it will still ship 6 million PS3s worldwide by the end of its fiscal year. The company recently said that it met its goal to ship 1 million units in North America by the end of calendar year 2006. NPD Group reported last week that the console sold 490,700 units in the US in December, with 687,300 sold life-to-date in the region." I think it's still a mite early to say what's going to be happening in March, but there are a lot of unhappy investors listening to these reports right now.
Sony needs to worry less about shipping PS3s and worry more about selling the ones that are already out there. If some really cool games don't ship this year the PS3 could just end up as another expensive game system nobody could justify buying.
Please stop reporting on the numbers that analysts pull out of their hats. It's not news, it's a guess. /dev/random would be just as good as these clowns at predicting sales numbers.
The mountain of 60 PS3's piled up inside the front doors of the local Best Buy for the past week tells me that shipping them should not be as high a priority as giving people a reason to buy them.
1 (short ton / firkin) = 89.1432354 slugs / keg
We are 9 weeks from the launch. Some perspective is needed.
If Jesus wants me it knows where to find me.
Who really cares how many consoles have been "shipped" ?
I care -- if the console you're talking about is the Wii, which has been selling out everywhere with no end in sight.
Luckily, I got one at launch, but what's keeping Nintendo from meeting the demand?
Apology to Ubuntu forum.
same thing that happens at every launch. Being able to produce enough units to satisfy launch demands would require one of two things. Either create the required number of units before hand (and just store them), or make sure your production facility can keep up with the inital demand.
The First idea is silly, once you have units that are sale ready, you almost always want to start shipping (storing them takes money, and the only reason nto to ship is if you could drive up demand high enough to counter balance that cost, something that is unlikely, especialy if you are not going to jack the price artaficaly).
The Second is also silly, though slightly less obviously so. If you production system can actualy churn out the number of units required, then you will end up with a production system that will go to waste once the demand dies down, and thus your inital investment required to get it up and running is really a waste.
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
I have a better idea. How about someone post one of these:
-A picture of an unsold Wii in a store.
-A Wii ebay auction (not buy-it-now, an auction) ending at or below retail.
-A PS3 ebay auction WITH ACTUAL BIDS ending above retail.
Apology to Ubuntu forum.