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Political Strife Erupts in Second Life

covert.c writes "A real-life drama in the political world has spilled over into the virtual, as the Second Life headquarters of France's controversial Front National political party fell to violent protesters. The anti-FN activists, who had armed themselves with slogans, placards and weapons, leveled the digital buildings occupied by Front National. Second Life is often home to established political and social movements. It seems logical that opposing forces would also choose to make SL their stage."

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  1. Re:Some are more equal than others... by hey! · · Score: 3, Interesting

    You raise an interesting question.

    If Second Life is a role playing game, then the attackers are just playing a different side.

    So: when a real political organization establishes a presence in a game as themselves, do they get the same protections for their virtual activities (including speech) that they do for their real activities? If people silence them and destroy their assets in the game is it the same as taking the same actions outside the game?

    I'd say no. There is a difference between actions in a virtual world and the real one, even if the parties are the same and the motivations are the same and the actions are parallel. What matters in the virtual world is the terms of service. If the attackers did not violate the terms of service set by the provider, then they were within their rights, which are completely defined by the provider. If you don't like it, you go to a different provider.

    You have no such choice of real worlds.

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