Microsoft Increases Limit on XBLA Downloads
1up reports that XBLA's 50MB size limit is no more. Microsoft has upped that to a whopping 250 MB, just a week after it was revealed that the upcoming Symphony of the Night would be almost double that in size. While this is great for the possibilities of the service, games, and gamers, it does mean that 'Core Pack' owners are now even more 'out in the cold' when it comes to downloadable content. Unless a HDD is purchased for the system, Core Packers are reduced to using the 64MB memory cards, which are clearly not large enough for even one 'expanded' game title. From the article: "However, how many folks are out there downloading Live Arcade games without an HDD? It probably works out to a small percentage. We asked Microsoft about those users and the memory card issues that the console will face with this new expanded size for Live Arcade titles. Microsoft said 'There is already one possible solution in the works for this category of gamer should we decide to increase the Xbox Live Arcade game file size from its current 50 MB limit. As announced at E3 last May, a larger Memory Unit is being developed which will allow gamers who do not own a hard drive to store and easily transport several Xbox Live Arcade games at a time. We have no further details to announce at this time.'"
Seriously. You can already connect a hard drive to your 360, to let it access content you have stored from your computer. But it won't let you store any content your 360 downloads. With a simple firmware update they could let people format external drives so they could be used to store content. Why won't they, besides wanting to make $$$ off drive sales? Don't tell me it's DRM through obscurity...
Penny wise, pound foolish.
I never did understand the Core system concept anyway. If games were going to require a hard drive, what good would it do to purchase a system without one? My suspicion is that Microsoft released the Core system in an attempt to keep their prices from looking outrageous. ($399 was a lot for a game console at the time.) Thanks to Sony, however, Microsoft's pricing scheme suddenly doesn't look so bad after all.
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Microsoft should have never released the core pack. However, everyone knew exactly what is was from the moment Microsoft revealed it. It was obvious right from the get go that there would be limitations when it came to memory space. If you're using the core pack, and you don't have the storage space for this, then you have only yourself to blame. What's more, it's not like this would be the first item Microsoft offered that wouldn't fit on a memory card. XBL Arcade titles are practically the only thing left on the service at the moment that clock under 300mb.
As an old 8-bit player, I disagree. At that point, the gaming market was small and you had to truly impress people to make a buck. It also wasn't seen as 'cool'. Now, it's 'cool' to develop games, and more people that have no idea what they are doing are trying it.
There will be the same amount of good games, it's just that the signal to noise ratio is going to go way, way down now that you don't have limits that are as strict.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
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Need I say more?
Excuse a dumb question as I know nothing about the 360's guts.. but is it really impossible to plop a new drive in there yourself? I'd have thought any funky proprietary formatting would be clonable by now, whether through an approved process or some shady hack.
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ehhh, I can name LOTS of low size games that suck horribly. I aggree with you on the Gamplay over Graphics front, however the ability (or lack there of) to include stunning graphics does not preclude (or enforce) good gameplay.
Castlevania:SotN is a good example. The game is huge, has nice graphics, and the game is wonderful!
MS is hitting through great things again and again with the 360. Admitedly, yah it sucks if you bought the core system owners, but they already have gotten the shaft on a countless number of things. The soloution to this is to make a new section in XBLA and simply call it "Downloadable games" or some such. Castlevania:SotN is not an arcade game, so dont' put it in the arcade. Keep the arcade games sub 50MB, or stop sellign the crippled core packages. Actualy there are probably lots of people that are perfectly happy with the core and thus they shouldn't stop sellign them.
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
I haven't a clue as to the number, but I think it's very easy to know the why people w/o the HDD don't download a lot of games. The memory cards are $40. That's why. Without the HDD you need a memory card for almost every game on XBArcade. $40 plus each title's cost! That's BS. I've said that from the beginning too. I was outraged by the 'premium' and 'core' 360's and by the PS3 tiered system as well.
What's the biggest problem? I may have to buy a 360 now just because SotN has been ported to it. I've got the original on PSOne, and I can't get to gaming websites, so if anyone could reply to this about any extras in the 360 version for SotN that would be great. (updated graphics? more animations? extra weapons/rooms?)
This sig isn't original enough, it's time to come up with something witty...
Roboblitz is a good example of creativity due to size limitation.
Its texture compression method is impressive. The same game could have been done in "huge format" by lazy programmers, but they did it in "small format" thanks to their good work.
They solved the size limit problem by something positive (and impressive). Other programmers are just waiting for bigger space limits !
-- Rastignac was here.
Well, seeing as there is no evidence for your claims, that is obviously just opinion. As this service is not even used by everyone, suggesting the lack of HDD is crippling everyone is ridiculous. Many people don't even use their XBox360s online, so downloadable games are meaningless. But don't let that stop you defending Sony's ridiculous console. Please.
XBLA = Xbox Live Arcade. Currently the games (where) limited to 50 megs. Demos can also be downloaded, and most of those are over 100 megs in size.
They upped the size of the Live Arcade games from 50 megs to 250 megs. These are the games that you can either play a demo of, or purchase if you want (and don't have to worry about putting the disk in to play it).
Do they have full games for the PS3 (that you can purchase online and play off the HD) yet? It's good to hear they have the demos and such. =)
So ... the XBox360 starts launching new services that need a hard-drive, leaving the "core" system, without a Hard-Drive out in the cold
They saved their hundred bucks. They can't start bitching about it now. Would you say "I bought a BMW X3 but the X5 has better features. I don't care that I saved money by buying the X3, BWM is screwing me"?
The PS3 with a 20GB or 60GB HD (and a User Replaceable one at that), certainly seems like a better choice.
Except that core purchasers bought the core system to save money. I don't see how paying $100-$200 more is better for core users - those who want to save money. Of course, in general, the 60GB/upgradeable drive is a much better option, though I'd take the hundreds of Xbox 360 games over an extra 40GBs.
Heck, even XBLA upping the limit to 250GB seems like a response to the PlayStationNetwork unleashing 500-600MB demos. and 150MB download games.
Castelvania wouldn't fit within their arbitrary limit. Its more of a response to that than to Sony. And the 50MB limit has never applied to demos. All the demos are at least 300MB.
I know lots of people on Slashdot seem to love bashing Sony (and the PS3), but it certainly seems like MicroSoft's XBox360 is reacting a heck of a lot to what the PS3 [can do/is doing].
How exactly?
I will bet dollars to donuts that the 360 will be able to use Windows Home Server as NAS. This has the advantage of being a good solution for gamers who want big storage capacity while simultaneously creating a Microsoft ecosystem for the home computers.
If you don't know where you are going, you will wind up somewhere else.