Building a Programmer's Rosetta Stone
Did you ever run into the problem where you knew how to do something in one programming language, but really needed to do it in another? That's what Rosetta Code is all about. A variety of programming tasks are solved using as many languages as possible. You can examine existing tasks, or create your own.
A lot of the tasks assume imperative programing, e.x. assigning values to an array. This should be about algorithms that we can all implement, not code fragments that assume a particular style of programing.
Inventions have long since reached their limit, and I see no hope for further development.-- Frontinus, 1st cent. AD
I'm not sure the right idea is to "know how to do something" in a particular language. If programmers are encouraged to learn algorithms specific to a particular language, how will they ever adapt once their pet language sinks? (By using an algorithm repository to re-learn rote code?)
At any rate, I think this site has already encountered a problem which is only going to escalate as it grows: code isn't cross-indexed properly at all. For example, there are many "programming tasks" with solutions in C, but there is nothing on the C page. I think this problem stems from the fact they used MediaWiki.
MediaWiki's great for something like... well, Wikipedia. But it doesn't support a cross-referenced database like this. The wiki concept is good for this site, but the server needs to be running some software designed better to the task.
"How to bring a hooker back to life" Damn, I really neede....I mean, was interested in how you would do it in Perl, for curiosity's sake....
Monstar L
The site has absolutely no real content. There are only a couple of pages on the whole site. The most advanced thing found there is something along the lines of how to open a file with mIRC scripting (no C/C++/Java) and that bash scripts (usually) start with #!/bin/bash. Oh, please. Should I be impressed?
I demand the Cone of Silence!
This site could be useful, but MediaWiki doesn't seem the best tool to use, and the content so far is rather sparse. I'm uncertain whether this will prove a success; it's an interesting concept, but many interesting concepts have fallen by the wayside.
Right now it may be "pointless" for someone looking at it. It is certainly not "pointless" for contributing to it. Posting it to /. , technocrat, and similar means that it will get exposed to a lot of potential contributors.
Care about privacy? Read this!
Years ago my copy of Kruse's "Data Structures" came with examples of how to do all the then-hip dynamic data structures (linked lists, trees, etc) in languages without pointers. This became useful when writing high-level Fortran-77 programs, as it allowed moving beyond Gomputed Goto and Arithmetic If for algorithms. In the same vein "Numerical Algorithms" (Teukolsky, Vettering, et al.) showed how to get decent array performance and add various oversights (such as complex numbers and complex arithmetic) to C-type languages.
>>>I see this ending up as an effort to shoehorn concepts unique to one language to another language (building web sites in COBOL *shiver*).
I once saw a series of cgi-bin routines written in Fortran-77 because that's what the web-site designer knew, and the schedule was too tight for her to learn Perl in time. (for those of you who started programming after compiled languages gave way to Python/Perl/Ruby/WombatCode6000, get a copy of G77, and try to compare two strings of different lengths) It's no big deal; given enough time one Turing-complete language can accomplish the same work as any other Turing-complete language. It's just the degree of pain you're willing to endure that's the limiting factor.
As for the F77/cgi-bin programmer, She's a full professor now (though not in Comp. Sci, alas),
the more accurate the calculations became, the more the concepts tended to vanish into thin air. R. S. Mulliken