eBay Virtual World Delisting Skips Second Life
As a follow-up to last week's eBay delisting story, CNET has the word that Second Life content is exempt from this decision. Mr. Durzy, speaking with CNET, specifically cited Second Life content as exempt because of the uncertain role of the virtual world. As the company (and the rest of us) are uncertain whether to label Second Life as a game in the first place, player-created content is still sellable via eBay auction. A perfectly fine explanation, but GigaGamez takes things a step further, pointing out that eBay founder Pierre Omidyar became a major investor in Linden Labs in 2004. It's uncertain if this constitutes a conflict of interest, because confusion about what exactly Second Life is persists pretty much everywhere. Just the same, it's interesting to note. Their article on the subject also has a few words of commentary from Edward Castronova, the well-known commentator on all things RMT.
...it's a thingie.
In all seriousness, I'm kinda glad they skipped SL. Yes, it's a program where many, many (many) people derive a ton of entertainment from, but it's also being used by an increasing amount of huge companies to do business and advertise their products. So it's not so much of a game as it's a platform, I guess.
Kinda like how some people derive tons of pleasure from compiling C++ programs. Doesn't make it a game to be placed next to Doom and WoW...
Disclaimer: I make a living designing spaces for those companies, so sure, I'm a smidge biased.
hookers and grits.
WoW and the other mmorpgs discourage (and even prohibit through EULAs) the resale of ingame assets.
Second Life encourages the sale of ingame assets and the secondary market that has sprung up around it.
If Blizzard said it was OK to sell the Sword of a Thousand Truths on ebay for real cash dollars, I'm sure Ebay would allow it to be sold.
Unlike the average MMO, where all assets virtual and physical belong to the company and not the end user, stuff that players create within Second Life is their own intellectual property. It's not a matter of SL being a game or not at all, but rather a function of licence agreements and design philosophy.
Doesn't UO allow real-money trading? It looks like eBay was barring UO sales: http://www.brokentoys.org/2007/01/25/ebay-yanking- rmt-auctions/
whos going to stop people from doing the same thing through second life?
You constantly struggle for self improvement - and it shows.
Hooray for bad Engrish on fortune cookies
Second Life is created by Linden Labs.
Linden Labs is funded by Pierre Omidyar.
Many years ago, Pierre Omidyar founded Ebay.
Ok, so after searching Google for acronyms matching RMT, I worked out that in this context it means "Real Money Transfer" or "Real Money Trading", but seriously... and I normally can't stand posts that bitch about the editors... but seriously... and I'm usually happy to look up any acronym that I SHOULD know about, unless it is really FUCKING obscure... but SERIOUSLY... WOULD IT FUCKING TAKE YOU SLASHDOT EDITORS TWO SECONDS TO EXPLAIN WHAT THE FUCK RMT MEANS?!?!?
Seriously, it's basic style-guide for pretty much all journalism everywhere to DAFU (define at first use). After you've gone to the trouble to DAFU, you can go ahead and use those acronyms all you like. C'mon, it's an acronym-heavy industry, and it ain't that hard to DAFU.
In the case of slashdot, if the article you're linking to is a heavy user, then you could DAFU for the people who will (presumably!) click through and read the article.
Even if they don't RTFA (read the funky article) then the DAFU will help them pretend they did RTFA.
In either case, everyone wins.
I don't actually see any effect this is having on virtual auctions. Is this delisting actually being enforced or is it just a policy?
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And while this is a conspiracy theory, Ebay is losing in the order of probably hundreds of thousands if not millions in commissions every year from these auctions. They're getting paid something for proactively removing the auctions.
Its very simple. If the founder of Ebay made a big investment towards Linden Labs and then rights up new policy that bars people from selling items from WoW, etc, except for Second Life, that is a conflict of interest. Period.
Previewing comments are for sissies!
...confusion about what exactly Second Life is persists pretty much everywhere.
Boring.
Now that we've cleared that up...
https://www.eff.org/https-everywhere
Trading virtual goods for real money is against the TOS for most MMORPGs.
It's not against the TOS for Second Life.
Therefore eBay has no grounds for action against trading SL goods on eBay.
It's uncertain if this constitutes a conflict of interest, because confusion about what exactly Second Life is persists pretty much everywhere.
This is no more of a "conflict of interest" than when your cafeteria decides to serve only Coca Cola company products. It may suck, but until they are a near-monopoly, they can favor each other in whatever way they want.