Overcoming Challenges To Game
1up has another feature up worth investigating, this one detailing the challenges faced by gamers with disabilities who just want to enjoy their hobby. The article discusses gals and guys who may be physically different than the average gamer, but who seek that Mortal Kombat fatality or enjoy the story of Half-Life 2 just as much as anyone else. They also touch on the unique peripherals available to players who may not be able to utilize standard controllers, and the palliative effect that games can have on folks in stressful circumstances (as we've seen via Child's Play in the past). It's just another instance where the usual gaming labels break down in the face of reality: "In the media's rush to blame school shootings on violent videogames, sometimes stories about gaming's role in communication and positive tenacity get left behind. While some parents worry about their children submerging themselves in the fantasy worlds of videogames and losing themselves to the real world, that same 'escape' often proves soothing to gamers who, for various reasons, are cut off to the world around them."
Unfortunately gaming will always be just a little out of the reach of the physically disabled. Games are usually skill based, whether they are electronic or IRL. You can change the nature of the game, the controls, or other things to approximate the experience, but unfortunately the disabled will never have the same experience. It is a pity that this is so, but there is little that can be done to overcome this. The Gameplay experience will be different, based on what kind of disability a person has. Sometimes people overcome those issues, like the person who learned to play nintendo with their feet way back when.
I suffer from "Pwneditis" where I get surprised in a FPS and stare at the other guy like a deer in the headlights for a split second before I get shot. I think they should put a delay on the other players for folks like me.
Seriously though, there is a wide range of handicaps and I've played plenty of people, for example, who have turned out to be in wheelchairs. Online gaming is a real escape for them. Some people I've talked to on teamspeak use speech assistance tech just to chat even if they aren't playing.
I've also played people who've turned out to be stoned or drunk but that is just a temporary handicap.
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... because of their controllers. I used to own an Atari 2600, and its joystick was simple, light, and easily placed on a table/desk. With the newer consoles, they are more complex and used in air. This cause problems for me because of my four fingers (also lack of thumbs), elbow problems (can't straighten, collect money like people do, and weak strengths).
I prefer playing games on the computer because of the big keyboard on my desk and mouse. I don't have to hold them, keys are spread apart and easy to reach, etc. Old arcade controllers on their cabinets worked well too.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Only certain games can be played with one hand. For playing Halo 2 (why would you, but people do) you need two analog sticks, and really two hands. But there are remotes that you stick on your knee, piloting one analog with one hand, and the other with your knee.
There is a big distinction between games designed specifically to be played one-handed and allowing others to play most every other game on the planet.
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