The Good Fortune of Wii Exercise
eldavojohn writes "While some users of the Wii complained of soreness or 'Wii elbow' when playing it too much, others are heralding its workout value. The University of Toronto is working on a 'therapeutic video game' for the Wii that is designed to help children with hemiplegic cerebral palsy exercise their weaker limb, people are claiming weight loss and in the January issue of Pediatrics the Mayo clinic is proposing that gaming systems like the Wii can combat child obesity."
You sort of get out of it what you put into it. It's possible to use the minimal amount of movement to trigger an in game action, or find the 'bug' movements that trick the controller, but on the same token it's just as easy to put your whole body into it.
IMHO, the system is worth the money scalped from me on eBay.
Absolutely. The best exercise in the world is the exercise that you actually do.
;)
Personally, I'm waiting for cyber-jacks so I can jack in and let some AI exercise my body for me while I play video games.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
FWIW, the Wii may not be an acceptable replacement for exercise, but it's a sight better than getting no exercise whatsoever.
Javascript + Nintendo DSi = DSiCade
Every game on the Wii seems to work a different group of muscles because of the unique control movements involved. When I play something new for a couple of days, I find new sore spots. Oddly enough it's Excite Truck that keeps my heart rate up (and shoulders tense) the most while playing. It may turn out to be my favorite of the launch titles given its addictive, high adrenaline, and high replay value game style.