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Top 20 PC Games on Windows XP

ApacheVE writes "Voodoo Extreme has up a story called Generation XP: Top 20 Games of the Last Generation. They call out some of the best games released in the Windows XP era, to mark the passing into the 'next generation' of PC gaming this past week. Some favorites include Call of Duty, Unreal Tournament 2004, Civilization IV, World of Warcraft and other titles that helped shape the era." Any titles you see missing from the list? The XP years were truly great, as far as PC titles went; how long do you think it will be before Vista has enough market penetration to make a difference in gaming?

33 of 194 comments (clear)

  1. The Goods by TriezGamer · · Score: 5, Informative

    20) Rise of Nations
    19) Halo: Combat Evolved
    18) Rome: Total War
    17) Unreal Tournament 2004
    16) Medal of Honor Allied Assault
    15) Neverwinter Nights
    14) Max Payne 2: The Fall of Max Payne
    13) Command & Conquer: Generals
    12) Guild Wars
    11) Civilization IV
    10) Warcraft III: Reign of Chaos
    09) Doom 3
    08) F.E.A.R.
    07) Company of Heroes
    06) Battlefield 1942
    05) Star Wars: Knights of the Old Republic
    04) Call of Duty
    03) The Elder Scrolls IV: Oblivion
    02) Half-Life 2
    01) World of Warcraft

    1. Re:The Goods by Sosarian · · Score: 3, Insightful

      Thank you, 20 pages of barely readable text with 5 times more ads than story was not worth reading that.

    2. Re:The Goods by RogueyWon · · Score: 5, Interesting

      Hmm... thoughts on each of these in turn:

      20) Rise of Nations - yeah, ok, this seems fair enough. It's a nice concept and still a fun game to play. I may even have moved it a little higher up the list. Graphics are dated quite badly now, so a sequel wouldn't go amiss.

      19) Halo - w... t... f... - sure, the Xbox version was great, even if its own sequel does comprehensively out-shine it, but the PC version always felt like a nasty hack at best.

      18) Rome: Total War - reasonable pick and probably in about the right place on the list. Very solid game.

      17) Unreal Tournament 2004 - this made me go "hmm" at first, but on balance, I think I could live with this here. It was definitely the best iterration of the series. I'm not quite sure how TFA manages to claim the original is better.

      16) Medal of Honour Allied Assault - I guess you have to include one of the WW2 shooters and I guess this one is the obvious candidate. If this were the only one on the list, I could have been perfectly happy. Unfortunately, if you look further down...

      15) Neverwinter Nights - ooooh, tricky one. On the one hand, the game as released, straight out of box, is pretty damned poor, with an original campaign that falls waaaaay short of the usual Bioware standards. The sequel is massively better in this respect. However, I will grant you that, with two solid expansions and a huge mass of mods available, NWN has grown way beyond what originally came out of the box.

      14) Max Payne 2 - Can be completed in about 4-6 hours by an average player and has no replay value. No thanks.

      13) Command and Conquer: Generals - Oh god no. Command and Conquer with a slight graphical facelift, but none of the production values that made the very early installments in the series great. Gameplay that was outdated compared to other RTSes even at release.

      12) Guild Wars - not played it, so can't really comment.

      11) Civilisation IV - frankly, the Civ games have never done it for me. However, I will grant that they do seem to push the requisite buttons for an awful lot of people, so happy to let this one stand.

      10) Warcraft 3: Reign of Chaos - yeah, good pick. Probably the best of the small-scale RTSes from the XP era. I'm mystified as to why the article says the controls were tricky, though. They were basically the same as any other RTS around, if not slightly better due to the decent hotkeys system.

      9) Doom 3: Yep, decent pick. I know a lot of people found fault with it, but this game scared the living shit out of me (at least for the first half of the game). I'd probably have put this in the bottom end of the list, though, given the lack of variety. I actually felt Quake 4 was better, so may just have substituted that altogether.

      8) F.E.A.R: again, a decent pick just on account of atmosphere. Plus the graphics were beautiful and the AI probably the best we've seen in an fps.

      7) Company of Heroes: Hmm... maybe. Personally, I'd have substituted Warhammer 40k: Dawn of War for this, though. They're basically the same game underneath but, particularly with the expansions, I find Dawn of War slightly deeper. Still, there's no denying that Company of Heroes is very, very pretty.

      6) Battlefield 1942: Yes, I'd probably go along with this, on the proviso that all of the sequels and expansion packs are excluded. BF2 in particular was an utter crock.

      5)Knights of the Old Republic: Yes, definitely. Proof that Lucas should have let Bioware write Episodes 1-3.

      4) Call of Duty: FOR THE LOVE OF GOD NO. What the fuck is it with this game? Why the hell do it and its sequels continue to attact such plaudits. An inferior, dumbed down Medal of Honour clone which brought nothing new to the genre at all. On a related note, why do all these countless WW2 fpses only feature battles from the second half of WW2 which the Allies won (oh, and Pearl Harbour). I grow tired of the "inevitable march to victory" feel of these games and feel that it actually fails to do history justice.

      3) E

    3. Re:The Goods by GeckoX · · Score: 5, Informative

      Oblivion better on 360? You have got to be kidding me.

      Especially considering the reason you give.

      The 360 version has massive control related issues. The resolution is a huge problem.

      And the kicker: Show Stopper Bugs.

      How can you possibly state that the bugs present in the PC version are a bigger problem than those on the 360? With the 360, you hit one of those bugs, and your game is over. And there are a LOT of these bugs.

      On the PC:
      a) patches. Patches fix bugs. Bugs go away. Gameplay gets better.
      b) console. Console fixes or allows one to work around bugs and carry on with your game.
      c) mods. Mods are what make Oblivion really shine.

      You are the very first person I have run across that actually prefers the 360 version. That statement alone suggests I should take every game related statement of yours with a large dose of salt.

      --
      No Comment.
    4. Re:The Goods by A_Non_Moose · · Score: 2, Interesting

      19) Halo - w... t... f... - sure, the Xbox version was great, even if its own sequel does comprehensively out-shine it, but the PC version always felt like a nasty hack at best.

      Agreed. Disaster on the pc until the hardware caught up, but still left a lot to be desierd.

      17) Unreal Tournament 2004 - this made me go "hmm" at first, but on balance, I think I could live with this here. It was definitely the best iterration of the series. I'm not quite sure how TFA manages to claim the original is better.

      Grfx and extra play styles made 03 "better" IMO, but some of the weapons (sniper rifle/jump boots)
      were lost (then re-added, IIRC).

      14) Max Payne 2 - Can be completed in about 4-6 hours by an average player and has no replay value. No thanks.

      Partially true, as the start is "easy" and you've gotta work up to harder difficulty and at highest
      the story changes. This makes some replay value, but the biggest thing that made the game a blast
      was the "Dead Man Walking" levels (as well as add-ons).
      Hours worth of fun, IME, especially if you enjoy a game like serious sam.

      Doom3 and FEAR: Doom3 need such high brightness to even be halfway playable, and lots of tweaks
      to run decently (30 second pauses between doors because of the 32M of level cache on levels
      that boasted textures in the Gig range? Ouch). Once tweaked, good game, if aggrivating at times.

      FEAR: WOW. Max Payne 2.9, with horror film elements and excellent story, twists and ending (IMO).

      BF1942, especially Desert Combat: Played the hell out of it a year after release, set up my own
      server and enjoyed it thouroughly for over two years after that. Still miss it sometimes, sadly
      upload b/w on cable sucks ass, so I slowly gave it up.

      Oblivion: Not my style, usually, but 7 months of hours of play per day. Addictive as hell.
      However, you've got the "killer bugs" backwards. The PC version was fixed first by the mod community
      rather quickly. "Stutter bug", "Guild game/story killers" and even down to minor glitches the
      360 experienced as well, but had to wait for months vs weeks/days.
      Heck check out the oblivion mod forums, the program updates were the base (memory, speed, compat)
      but the actual game play fixes = mod community (PC).

      Half-life2: Agreed that it had been over-hyped, but it was a good game, story and play but you are
      right some of the missed bits and bobs made for raised eyebrows and some aggrivation (shooting
      from gameplay cell, to a "display/movie" cell...the attacking walkers while you are on top of a
      building).

      Farcry: Demo vs Game difference, the style/difficulty changed and the granularity of the demo's
      difficulty was lost in the real game. Either too easy, or too frustrating, IMO.
      Didn't play it near as long as I did the demo. You are right, should have been on the list.

      --
      Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
    5. Re:The Goods by SanityInAnarchy · · Score: 2, Insightful

      I agree with what you said about Doom 3, but:

      Half-Life 2: I'd move this much further down the list.... While it was undoubtedly fairly good in places, it lacked the atmosphere of Doom 3 and the scope of Far Cry.

      Haven't played Far Cry, but Doom 3 for atmosphere? Maybe at first, but honestly, Doom 3 has the exact same atmosphere for the entire game. Whisperings, slowly going insane, hell always just around the corner... I mean, yeah, it's creepy, and yeah, the first hundred zombies jumping out of odd places in the wall scared the living shit out of me. The next five thousand were just boring.

      Half-Life 2 may not have had as intense an atmosphere, but it was subtler, more pervasive, and actually changed as you progress through the game.

      The one point I'll give Doom 3 (and Quake 4) is a pretty petty one -- good Linux support.

      Plus, I found it kept breaking my suspension of disbelief with respect to the setting quite badly. Having a mute Gordon (the guy's supposed to be a PhD and a charismatic resistance leader for god's sake) was a particularly sloppy decision.

      Have you played Half-Life?

      Giving Gordon a voice may have helped you, but it would've been a much riskier move. Consider that just about any voice they gave him would've been a disappointment for anyone who played through Half-Life -- just as any face they put to Master Chief would disappoint Halo fans.

      There's also the element of atmosphere it provides: If Gordon never talks, and you never leave the first-person perspective, you can go on believing that it's happening to you, not Gordon -- that you are Gordon Freeman. For a powerful example of this, go play through the beginning of Episode 1...

      Being a PhD doesn't mean you have anything to say, either. And who says he's charismatic? He's a resistance leader because he's a living legend, because he can fight. If anyone's "charismatic", it's Alyx. Or maybe Breen...

      Further demerits for Steam.

      Anything in particular?

      I always hear people complain about Steam, and I don't really get it. I mean, philosophically, yes -- it embeds IE, and it gives them too much control. But the fact that they do Steam and don't do any kind of CD-based copy protection helps a lot -- it means I don't have to hunt for the actual CD, or try to crack Steam. It means I can easily transfer games between one computer and another, even if I have a hard drive failure and lose every physical copy of the game -- I can just re-download them. For that matter, it natively supports burning a backup DVD, which last I checked, can be restored to any account that has those games.

      The only things I see as actual concerns are: Your game patches whether you want it to or not; You may have difficulty playing without an Internet connection; and Valve could go out of business or deny you access to your own games. That last one doesn't bother me so much; I've certainly got more than my $50 worth out of Half-Life 2 (and Counter-Strike: Source), so if everything stops working tomorrow, I'm happy. The other two are simply vague concerns in the back of my mind -- for whatever reason, I have never hit any steam problems, whatsoever -- even when I was playing on Linux, Steam was the last thing likely to go wrong.

      As for my own picks, I think we're missing some indie games -- things like Darwinia and Lugaru -- and maybe some casual games, things like the Sims, even if I don't particularly like it.

      And as always, as tricky as it can be to put them on this list, I think mods deserve some mention, at least. There are only two games that I can play for 8 hours straight and not get bored. One is an MMO (Nexus TK), and one is a Half-Life (1) mod (Natural Selection).

      --
      Don't thank God, thank a doctor!
  2. 19: Halo - what the hell? by EvilCabbage · · Score: 4, Insightful

    Seriously. A bloody ordinary Windows port of one of the more dull console shooters I've had a tinker with in years. About halfway through I just couldn't fight back the tears of boredom anymore.

    I'd imagine millions of people still play Solitaire, by the 'merits' Halo has, I'm fairly certain it deserves a spot in this arbitrary list too.

  3. Halo?! Doom 3?! by ChaosDiscord · · Score: 4, Insightful

    Halo? A highly repetitive game that features midget aliens that ran around like toddlers on cocaine? A dark future where the elite special forces get issues crap guns by default? Sure, it was an exception FPS for consoles, but that has more to do with the high level of suck of FPSs on consoles.

    Doom 3? A single trick pony, not that "sucks that in the future we'll forget how to attach lights to guns" is much of a pony to start with. It's gorgeous, but it's a crappy game. Game design has moved on since the original Doom.

    It's not that there aren't better games. Where is Far Cry, which blew Halo's outdoor scenes away (It jumps the shark midway through, but there is still a lot of great gameplay)? How about Quake 4, which took Doom 3's amazing technology and coupled it with rock solid gameplay (and features the radical idea that a future military might issue its troops useful assault rifles!). NOLF2? Return to Castle Wolfenstein?

    *Bah*

  4. The List and My Commentary by Bios_Hakr · · Score: 4, Interesting

    20 -- Rise of Nations. It was ok. I really liked the nukes.
    19 -- Halo. WTF? It was great on the XBOX but not a good FPS by PC standards.
    18 -- Rom Total War.
    17 -- UT2k4. Why this version? All of them were really good. Sequels should be disqualified.
    16 -- MoH Allied Assault. It was ok. I really hated the way the game cutscened a lot. And the fact that it forced a tutorial sucked.
    15 -- NWN. Great game and very modable. Still play this after, what, 5 years.
    14 -- Max Payne. Loved bullet time.
    13 -- C&C Generals. Never played it.
    12 -- Guild Wars. MMO without fees. Awesome.
    11 -- Civ4. After Civ3, I was really not willing to buy another Civ game. I still play Alpha Centuari though.
    10 -- Warcraft 3. Not a big fan of RTS. Never tried it.
    9 -- Doom3. Never played it. Too dark. Duct tape mod really showed how dumb game designers are. And WTF with batteries that last 10 seconds?
    8 -- FEAR. Stupid name but great game. The demo gave away almost all the scary parts though. Bullet time and the nail gun was awesome.
    7 -- Company of Heroes. Very fun for a RTS. Still, never played it more than a few hours.
    6 -- BF1942. Played the shit out of this at LAN parties. Once Desert Combat was out, played the shit out of it again. The follow-ups sucked bad though.
    5 -- KOTOR. Another port from XBOX. It was fun. Loved the moddable lightsaber.
    4 -- Call of Duty. I was really burned out on WW2 games at this point. God, can we get another war?
    3 -- Oblivion. Something about a first-person RPG just sucks. After 10 minutes of not knowing where the last rat was, I gave up and uninstalled it.
    2 -- Half-Life 2. I guess it was OK. I only bought it because of CS:S
    1 -- WoW. This game is a lot of fun and very social. Most of my friends play this to extremes. Once I got high-level, I quit. I don't have time to do the same 6+ hour crawl 20 times to get the uber sword of pwnage. I really loved the fact that I get credit for *not* playing. Makes leveling much easier.

    So, where was X2 or X3? Both were lots of fun. How about GalCiv or GalCiv2? Empire at War was a blast as was Hero Quest. Flight simulators (all sims really) were missing. GTR, Falcon Allied Force, Flight Sim X, LOMAC, and IL2 were a ton of fun. As was Silent Hunter 3. Realistic sims are, for me, what really keeps me updating my PC. Everything else can be duplicated on a console. The first time you complete the ramp start in Falcon, you'll know the PC is king.

    --
    I'd rather you do it wrong, than for me to have to do it at all.
    1. Re:The List and My Commentary by cephyn · · Score: 3, Insightful

      How about the 6 day war? Haven't seen any games on that one. Play as the arab alliance, see if you can win.

      Or what about Gulf War II? Starts out as a war game, morphs into a military/city strategy game. A cross between command and conquer and simcity2000. See if you can stabilize Iraq before it can happen in real life.

      --
      Moo.
  5. Win 98 FTW by regular_gonzalez · · Score: 5, Insightful

    The Vista era was good, but nothing compared to the Windows 98 era (though I don't know that using OSes as a quantitative factor for determining gaming eras is particularly valid). I'll stack up Half-Life, Unreal Tournament, System Shock 2, Deus Ex, Planescape: Torment, Starcraft, Diablo 2, Baldur's Gate 1 and 2, and Grim Fandango against the best games from *any* era.

    --
    Due to circumstances beyond my control, I am master of my fate and captain of my soul.
    1. Re:Win 98 FTW by CastrTroy · · Score: 3, Insightful

      I don't think that C&C gets enough recognition in the RTS genre. It's my favourite series, and I really don't get why more people don't like like it. My biggest problem with most of the other ones are too many resources. In C&C you had tiberium, and that's all you had to collect. In Warcraft 2, you had wood, gold, and oil, and you need varying amounts of each for building units. Then there's games like starcraft where you have to constantly click around your base figuring out which buidlings you can finally upgrade, and which ones you can start doing research on. On C&C everything could be controlled on the right hand part of your screen. No reason to click on your barracks to build a soldier, or you factory to build a jeep.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  6. No Starcraft or Fallout 2? Forget it! by Anonymous Coward · · Score: 2, Interesting

    Yah, I know those are old games now, but damn I have had a lot of fun playing them. I enjoyed Space Rangers 2 also...I guess I enjoy RTS/RPG games. Call of Duty/COD2 were not bad, either, but I did not burn myself out on WWII games. I also noticed that Warhammer 40k is not included which is too bad, I thought that was a lot of fun. How much repeat playability/moddability does a game have to have to be considered a classic? Maybe to be fair to this list we can have a comprehensive list made that shows game popularity by year (lets start with Atari 2600 games and work our way to the present)

    Sure Halo repeats itself, but you then again so did lots of games; Wizardry is a fine example of kill, heal, repeat. And that piece of software is over 25 years old now.

    I didnt read the article (this being /. of course) so I wonder what this list is based on, overall sales or overall ratings?

    (and I'm posting AC since im too lazy yo log in and karma whore or whatever.)

    ps, I am currently playing around with KOTOR again..fun game!

  7. Re:Understated by Meatloaf+Surprise · · Score: 2, Interesting

    The PC version of Halo was a lot of fun. The controls were just like any other FPS and the graphics were on par with other games made in that same year. My friends and I enjoyed playing Halo after ut2k4 became a bore and, in my opinion, it has a lot of great multiplayer maps (Blood Glutch, Sidewinder, and Death Island to name a few). There were many game types and had a decent number of hacks/mods to make the game interesting for quite a long time. If this list came out a few years ago, I would be shocked to not see the game within the top 5.

    Saying the game should not be on the list of greatest PC games of all time because you didn't like the xbox version is complete BS. The controller issue you talk about is non-existent on the PC version and the graphics aren't that bad at all. It mainly sounds like your complaints are with the xbox itself and not the actual game.

  8. Best game of the generation? by MotorMachineMercenar · · Score: 2, Insightful

    Best game of the XP generation: Nethack. And Windows ME, 2000, 98(SE), 3.1, MS-DOS, DRDOS, 4DOS, not to mention Macs, Unixes, Linuxes, WinCEs, Amigas, etc. And the only game that literally has survived a human generation - I remember playing it 20+ years ago for the first time. And I still do.

    Nethack, the best game of this, past and probably future generations.

    --
    "We have an A-Bomb...what more do you want, mermaids?" --I.I. Rabi, speaking in defense of Robert Oppenheimer
    1. Re:Best game of the generation? by RedWizzard · · Score: 2, Informative

      And the only game that literally has survived a human generation - I remember playing it 20+ years ago for the first time. Have you heard of Tetris?
  9. XP?! by iminplaya · · Score: 3, Funny

    Hasn't everybody upgraded to Vista by now?

    --
    What?
    1. Re:XP?! by Geoffreyerffoeg · · Score: 2, Funny

      Hasn't everybody upgraded to Vista by now?

      This soon? I don't know about you, but I'm still waiting for the progress bar to move past 47%.

  10. Why? by mqduck · · Score: 2, Insightful

    What the heck is the point of the premise of this article? Why in the world would you group games by what the latest version of Windows was when they were released? Unlike many Slashdotters, I'm not one to bitch about the job the editors do, but it seems to me that they were seriously trolled by these 20 pages of ads.

    --
    Property is theft.
  11. GalCiv II by cephyn · · Score: 2

    GalCiv2 should really be on there. It's better than of the strategy games on that list, save for maybe Civ4. And it's close. It's the most well thought out 4X game of the WinXP generation, hands down.

    --
    Moo.
  12. Far Cry by SlayerDave · · Score: 2, Insightful

    Where was Far Cry? In my opinion it was significantly better than the other FPSs on the list, with the possible exception of HL2. Doom 3 above Far Cry? I don't think so.

    1. Re:Far Cry by Judge_Fire · · Score: 3, Interesting

      I'd put Far Cry above HL2 and D3 in my list.

      Far Cry allowed exploration and variation in moving around and solving scenarios. The latter two tried to be interactive movies, where story kept you from stepping outside the preset ride, sometimes in really ugly ways. They must be nice as a first FPS experience, but they're not about playing so much as shooting on que.

      Far Cry had a crap story with great gameplay and I love it :)

  13. These are just more of the same. by j741 · · Score: 2, Interesting

    This list sucks. It's just more of the same old crap rehashed with newer graphics, physics, maps, AI, etc.

    What about the games that actually tried (and succeeded) to do something a little bit different, like Grimm Fandango, Hitman, GTA, and so forth?

    --
    - James
  14. One thing. by Anonymous Coward · · Score: 2, Informative

    RTCW had the first truly decent teamplay factor since Tribes. Teamkillers were mostly just wasting their time, not being able to adversely effect the other players or the objectives, and hacks or "cheating" are relatively rare, unlike in most other multiplayer FPS'emups, such as CS.

  15. Sequel heaven! by yroJJory · · Score: 2, Insightful
    Why is it that over half of the games (11 out of 20) on the list are sequels?

    • Halo: Combat Evolved
    • Unreal Tournament 2004
    • Medal of Honor Allied Assault
    • Max Payne 2: The Fall of Max Payne
    • Command & Conquer: Generals
    • Civilization IV
    • Warcraft III: Reign of Chaos
    • Doom 3
    • The Elder Scrolls IV: Oblivion
    • Half-Life 2
    • World of Warcraft

    --
    Jory
    1. Re:Sequel heaven! by Kjella · · Score: 2, Insightful

      On a wild shot, because the games that are most innovative normally have some rough edges fixed in a sequel? Civilization 4 for example is an iterative development going all the way back to Civilization long, long time ago and while hardly revolutionary in any way it's a damn good and polished TBS game. I was tired of C&C Generals before it even got out, but I know it was better than the C&Cs I played. Warcraft III was also a really well made game. Loved Oblivion, except it brought my hardware to its knees. UT2k4 was again a game I'd tired of before it even it the shelves. I guess the overabundance of FPS games just shows that there's plenty people playing FPSs, I missed several games in other genres more deserving IMO.

      There's nothing really wrong with being the very best within your genre, and that's your niche. As much as I'd like to say that I got as much time to play now as I did in my teens and early 20s, I don't. Neither does any of my friends, and judging by the general population in games like GW and WoW, I'd say that's pretty common. If I had a wife and kids (at least I'm not living in mom's basement) I don't see how I'd have any time "at all", judging by earlier standards. What does that mean? That you're constantly selling to a new generation that doesn't know Civ1,2,3 but only your latest and greatest offering for what it is.

      --
      Live today, because you never know what tomorrow brings
  16. So... by FlyByPC · · Score: 3, Insightful

    Every. Last. One. of them involves violence and combat?

    Wow. That's sad.

    --
    Paleotechnologist and connoisseur of pretty shiny things.
    1. Re:So... by RzUpAnmsCwrds · · Score: 3, Insightful

      Every. Last. One. of them involves violence and combat?

      Wow. That's sad.
      Most video games do, particularly high-budget games which are likely to win awards. It's difficult to add depth to puzzle/card/city-builder games (though there have been some notable exceptions), so most high-budget games are those which simulate "reality" (either our world or a fantasy world). Once you've done that, the question becomes: what do you do in this dream world? The answer is simple: you do something you can't do in the real world. You fight an alien invasion, become a special agent, complete mythical quests, engage in futuristic arena combat, steal cars, or build an empire.

      Non-violent games generally fall into a few categories: sports (Madden is one of the top selling games, year after year), racing (GT3 is the best selling PS2 game), card/casino (Hold 'Em is insanely popular online, and Solitare is the most distributed and played video game ever), builder/tycoon, and puzzle.

      Sports games don't do well on PCs. They play better with controllers and on a big screen with friends. Racing games - ditto - few have a wheel, and no one wants to play a racing game with a keyboard. Card/casino and puzzle games are unlikely to make a Top 20 list (not that they are bad, they just aren't typically deep big-budget titles). As for builder/tycoon games, there have been some standout titles (Sim City, for one), but there hasn't been anything spectacular in the last 5 years - mostly just sequels and rehashes.

      So, what does that leave? RTS, FPS, RPG, and MMO games. Guess what? They almost always involve at least a minimal amount of violence.

      We did leave one insanely popular PC game out, though. The Sims is the best-selling PC title of all time, and it isn't really violent at all.
  17. No GTA? by 4D6963 · · Score: 4, Interesting

    Not a single GTA? Sounds like either of the 3 last one was pretty important, and GTA:III on its own was quite a breakthrough, not to mention the commercial success and popularity of each episode.

    --
    You just got troll'd!
  18. Last Generation by nick_davison · · Score: 2, Interesting

    Generation XP: Top 20 Games of the Last Generation

    Given there's one DX-10 card line out there - nVidia's - and they're facing a class action lawsuit because their Vista ready card isn't Vista ready... Given that Vista takes away several audio features from Creative's line of sound cards... Given that the best known technical name in the gaming industry says it's not worth bothering with...

    Can you really call the most current generation that actually works "Last Generation"?

    As things stand, I was under the impression that all Vista does for gaming is disable features you have under XP. Oooh... And give you a couple of exciting menus for games and game specs.

  19. Re:Let's face it - XP was terrible for games by Stormwatch · · Score: 2, Funny

    Yeah, the graphics are nicer - but that's like putting a Dior suit on a 500 pound human. The colors and style are neat, but what's underneath can't run, can't jump, and one flight of stars will kill them. Oh, and for anyone who wants to criticize me - I'm 6 feet tall, weigh 250 pounds.
    I'll criticize you for not using the metric system.
  20. 13 FPS Games? by pugugly · · Score: 3, Insightful

    I'm finding something odd that 13 of the 20 'great' games are basically first person shooters and none of them are from small companies.

    This is like a review of beverages that argues between coke and pepsi, or musical talent that's really concerned about whether Britney or Christina are better.

    Not that some of these aren't good games, but he doesn't even show any variation in taste in the FPS games - he's got, what, four FPS's about "Let's go kill the aliens", and Thief or No one lives forever didn't make the list?

    I'm sorry submitter, but your gene pool license has been revoked - you're no longer allowed to reproduce. Remember, just because we're making you eligible for a Darwin award doesn't mean it *has* to be fatal.

    Not if you cooperate.

    Pug

    --
    An Invisible Entity of Vast Power whose existence must be taken on faith alone: Liberal Media
  21. Re:Windows XP games? Really? by Blondie-Wan · · Score: 4, Informative
    I don't know about Linux, but more than half those titles are available for Macintosh, actually:


    20) Rise of Nations
    19) Halo: Combat Evolved
    17) Unreal Tournament 2004
    16) Medal of Honor Allied Assault
    15) Neverwinter Nights
    13) Command & Conquer: Generals
    11) Civilization IV
    10) Warcraft III: Reign of Chaos
    09) Doom 3
    06) Battlefield 1942
    05) Star Wars: Knights of the Old Republic
    04) Call of Duty
    01) World of Warcraft


    So, thirteen of the twenty are available for the Mac, I'm surprised and pleased to say. If only I had more money and time for games...