Unreal 3 Engine to Skip the Wii
Mark Rein, speaking with Chris Kohler and Game|Life, has stated that Epic's next-gen Unreal engine will never make it to the Wii. Touting the virtues of high-definition gaming, the 360, and the PS3, Rein said that their engine is simply not designed for Nintendo's hardware. He also quickly mentioned the upcoming deal between Epic and Square Enix: "It's definitely a challenge to convince Japanese developers to work with a third-party technology like ours. But Square Enix, they're the granddaddy. I'm hoping that'll be pulling the stopper out of the drain, and we'll gradually crack that nut. We've been looking to hire somebody in Japan, to be our representative there. " Update: 02/06 04:19 GMT by Z : Accidentally misattributed the interview to CVG when it was a Game|Life piece. Fixed. Also, Chris made sure to point out that a partner of Epic's is trying to get UE3 onto the Wii, so ... maybe someday?
I thought this was known back in August/September?
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I swear I saw an interview saying that Red-Steel was an Unreal 2 Engine game and it was unlikely the Wii could support an Unreal 3 Engine game
The fact is that the Unreal 3 Engine was designed with a reasonably powerful GPU (probably in the Geforce 6800 range) and a reasonably powerful CPU (AMD X2 3800+ as a guess) in mind and the Wii simply isn't in the same league. The Wii should be able to handle the Doom 3, Unreal 2 and (maybe) the Source engine which are all solid game engines which should be good for several years.