The 2006 Game Developer's Choice Award Nominees
While most websites and organizations have already handed out their 2006 awards, arguably the most respected awards have yet to be decided. Early next month, the Game Developer's Choice Awards will be distributed in a ceremony at GDC. Today, the nominees for last year's best of the best have been announced. The best game category is another shootout between Gears of War, Twilight Princess, and Oblivion, with Clover Studios' Okami joining the other three in the fight for the ultimate award. Each of these games did very well otherwise; Oblivion netted four nominees, Okami and Gears three each, and Zelda following up with a respectable two.
I wasn't exactly blown away by Gears of War. Sure, the art was stunning, but the game-play was rather simplistic and linear, and the bosses were jokes. Why is such a shallow title receiving so much fan-fare?
I read that as "2600 game developer awards", and was looking forward to a fun nostalgic look at 6502 assembly programming. Oh well. I guess I can also look at the Atariage archives.
I get so nostalgic about programming. It was just so much fun in the early 80s. I work in IC design now, and the programming is primarily Perl, Python, and proprietary scripting languages, but I really miss BASIC, Pascal, and Assembly on those early machines.
Maybe I'm the only one to put hundreds of hours into Oblivion, but I doubt it. I will admit that after playing through several characters at a couple hundred hours each, you do eventually tire of the game. To say the graphics are nice is a bit of an understatement. I was blown away when stepping out of the sewers. Perhaps, and hopefully, it's not all the 360 can do, but it has to be said that the game raised the bar immensly for RPGs.