FAA To Free Aircraft Hobbled By IP Laws
smellsofbikes writes "The FAA is attempting to develop a legal process that will allow them to release data about vintage aircraft designs that have obviously been abandoned. Existing laws restrict the FAA's ability to release this data because it is deemed to be intellectual property even though the owner of record has long since ceased to exist. This is fundamentally the same problem that copyright laws impose on people looking for out-of-print books. But in the case of vintage aircraft, the owners are legally required to maintain them to manufacturer specifications that the owners cannot legally obtain: an expensive and potentially lethal dilemma. If the FAA, notoriously hidebound and conservative, is willing to find a solution to this IP Catch-22, maybe the idea will catch on in other places."
It seems awfully simple to me, really. If something, whether it be blueprints, books, records or whatnot is not available via the marketplace from any supplier, there seems to be little financial damage done to anyone when someone duplicates 'em.
So all of the fine speak about protecting people's 'Intellectual Property' rights, which really come down to allowing a form of legalized monopoly to allow an originator to profit, becomes entirely moot.
It was a joke! When you give me that look it was a joke.
In a better world than this one, copyright holders would have to pay a fee and register their works. If they can't be bothered, why should we bother pretending that they care?
Don't piss off The Angry Economist
The US government is a customer of lockheed, and no more owns the rights to F-22 IP than I own the rights to the design of the transmission in my mustang. They may have deals in place to exclusively sell to the US military, but that doesnt make the military own the design.
As for the rest of your complaint, too bad, but it'll improve the game experience in the end. So it's not a TBF-avenger, it's a "TBB-evengor".
The Burnout series doesn't have any real car models, and is still a fun game. Other games with licensed models (NFS) are hampered, because the license owners dont want the game developer to depict a porsche all smashed up with its bumper hanging off.
Licensing is a big deal now that video games are on top of the entertainment industry. But, in the end, do I really care that the virtual car I'm driving around is labelled a "Fernorri Fasterelli"?
Also, I doubt the FAA gives a fuck about video game licensing, and are more worried about getting info into the hands of people needing to maintain aircraft built by now defunct companies.
I don't need no instructions to know how to rock!!!!
Patents require a lot of money and thus are exclusive to those that can afford them.
Engineering is the art of compromise.
This would be a good way to bring old aircraft back to life. There are lots of people who have old aircraft that have a lot of trouble keeping them functioning. Now, homebuilders could conceivably make true-to-spec replicas of early aircraft. I'm sure the Save A Connie people over in Kansas City are going to be happy about this as well.
This should be the case in every digital IP field:
music, video games, television, movies, etc., etc., etc.
If it's not worth enough to an organization to continue making an item available for sale, then how can the item have enough value to protect?
And if the item becomes popular again in the future, it is almost always a derivative work anyway.
Peter predicted that you would "deliberately forget" creation 2000 years ago...