First 1080p Xbox 360 Games Announced
rwven writes "In the October firmware update to the Xbox 360, Microsoft added the capability for their new console to reach the coveted 1080 resolution. EA and Sega have both announced new titles that will reach that resolution, the first for the system. They're not the most visually intense games (NBA Street Homecourt, and Virtua Tennis 3), but this is another symptom of the tight race between all three consoles. Does this change the playing field at all between Sony and Microsoft?" Moreover, does the resolution of a title matter all that much to you yet? Do you have an HDTV that can even reach 1080p? If you do, does reaching 1080p make you more likely to buy a game?
You could try playing sports in RL, the graphics are much higher resolution.
Tom
Someday, I'll have a real sig.
No problem! I do what I can to help!
Cuz I'm sure the vast majority of people who play video games are incapable of scheduling an hour long game into their week somewhere. I'm so definitely sure that every waking moment is already occupied with things of the utmost priority.
Right.
Tom
Someday, I'll have a real sig.
It's like Microsoft's Xbox team is comprised of terminal fuckups. With backwards compatibility they were completely unprepared to support it and then once they were getting slammed for not having it they scrambled to get a half assed solution out the door that was an utter joke but still tried to claim that they were now just as good as their competitors and then just gave up.
With HD movie support Microsoft failed to add a HD disc format and stated it wasn't necessary and filled the Net with FUD about disc sizes and so on. And then they had to scramble to add a clunky, giant, and expensive addon to the 360 that didn't even support HDMI that most HD tvs use for their main connection now.
And now Microsoft made all sorts of inane claims about 1080p and built their console with the silly 10 megs of EDRAM setup that is fine for 480p games, a pain in the ass for 720p games, and I can't imagine what a nightmare it must be to try to get the 360 graphics system to output 1080p frames. And all this after they did the PR FUD blitz about how they had a scaler and 720p upscaled to 1080p was 'just as good' as true 1080p.
Jeez, what a bunch of fuck ups. It's no wonder they have lost billions and billions on the whole Xbox mess and after six years on the market are still selling to the same small fps/bald space marines in shiny armor/pc gamer demographic.
http://en.wikipedia.org/wiki/Xenos
Writing 720p games on the 360 hardware is bad enough due to the gimped EDRAM setup in the graphics system. You are basically faced with having to decide between going with not enough AA vs a pain in the ass tile rendering change to your graphics engine. That is why so many 360 games are plagued with jaggy graphics since so few companies want to waste their time writing a 360 specific rendering engine just to work around Microsoft's poor hardware design. One of the main reasons you hear so many developers bitching about working on the 360. And why so many 360 games end up using fake marketing shots to hide the AA/jaggy problems that plagued actual in game 360 graphics.
I can't imagine what a pain in the ass it was to pull of this publicity stunt of 1080p games on the 360. The EA and Sega teams deserve our sympathy.
His comment that he can never find time to play is most likely false. For most, they just don't *make* the time.
... go play or watch a real life game.
As for whether 1080p is a selling feature, my comment about RL is spot on. If you're obsessed with your FANTASY VIDEO GAMES looking like real life
I'm not against playing video games. I'm just questioning the thought process that leads people to say things like "this game would be better if it was in ridiculously higher def, running on a console that takes 10x the power to run and wastes naturally resources!"
Tom
Someday, I'll have a real sig.
Actually the few 2600 games I liked [back when they were new] were things like Enduro, Frogger, and Asteroids because the gameplay wasn't bad, even if the graphics sucked bad. Games like E.T. and the few "RPG" were horrible because the game play was not fun, not because the audio visual was bad. To this day I still play a lot of NES games, albeit on a Gameboy through PocketNES.
Maybe you're just young and you never learned that life is about the character and story, not about the glitter. I feel sorry for you.
Tom
Someday, I'll have a real sig.