Why Online Multiplayer Isn't That Important
cyrus_zuo writes "GameTunnel has published an article on why they believe online multiplayer is over-rated. Specifically, author Russell Carrol feels that multi-player is only at its best when you have an emotional connection to the people you're playing against. In his words: 'Multiplayer gaming is awesome, don't get me wrong, but I don't think that online multiplayer modes are all that great. Unless I'm playing in the same room as the person I'm playing against, I lose the emotional and physical connection that makes multiplayer games fun. .. It's like going to a party where you drink and dance by yourself in your living room, and connect to everyone else through headsets, video cameras and HD TVs. No matter how you look at it, the end result is a lame party.'"
n00b.
Ripping an new rectum in the fabric of spacetime.
I respectfully disagree, along with 7 million WoW players.
The way Vince Vaughn plays against whining kids over the Internet using his XBOX, that's what online gaming is all about.
How we know is more important than what we know.
Oh well, this is an old holy war, no new insights have been uncovered, both sides still firmly believe they a right and the rest of the world just goes on having sex without them.
And me? Well I am commiting on something I don't care about and not getting any. You guys might be losers but I am your KING!
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
No one is ever going to play online multiplayer games alone in their room. I expect the genre to die off before it really gets off the ground.