Slashdot Mirror


The State of Video Connections

mikemuch writes "Joel Durham provides a nice rundown on what's happening in video interfaces as we leave VGA behind and move through the DVI flavors, visit HDMI along the way, and look forward to UDI and DisplayPort."

7 of 235 comments (clear)

  1. Print Version by Shimdaddy · · Score: 5, Informative

    Spare your eyeballs with the ad free, one page print version.

  2. article text to avoid annoying 6 pages by Anonymous Coward · · Score: 5, Informative

    Most of my monitors are 19-inch CRT monsters. They do what I need them to do, they deliver a pretty image, but they're old. I still have a ViewSonic Optiquest V95 in service that dates back to around 1999. It's a VGA monitor, as are all of my displays. I shudder at the idea of updating them, not because of some sentimental attachment, but because connecting displays to computers has become so darned complicated.

    The analog VGA was the standard for such a long time, some of us just got used to it. Today, I don't remember the last time I got a performance-grade graphics card with a VGA port on the back of it; I have a small cadre of DVI-to-VGA adapters that I use to plug in my monitors.

    DVI as a standard features a number of sub-standards, some analog, some digital. Now DVI is already seeing the writing on the wall due to its limited bandwidth, just as the world grows accustomed to it. HDMI is crossing from the TV set to the computer, UDI is creeping into the market, and DisplayPort is riding over the horizon and hoping to take over the world.

    What if you just want to play Supreme Commander or do your taxes? Can't you just poke a monitor cable plug into a display adapter and be done with it? Sure you can, if you know what to expect when you face the next generation of graphics-to-display connections.

    VGA

    Sure it's old, but it still works. Video Graphics Array (VGA) has been around since 1987, a few years after which it became the standard connection between the PC and its monitor and stayed that way for more than a decade. If you happen to purchase an analog CRT monitor, even one made today, it's likely to require a VGA connection to a computer.

    The term VGA has come to mean a number of things. In one sense, it's used to refer to the actual port found on a graphics card or the corresponding plug (a 15-pin mini D-sub male) on a monitor cable. VGA is also sometimes used to describe the outdated and rarely used screen resolution of 640x480 pixels, which was once considered sharp and sexy.
    VGA Connector
    click on image for full view

    VGA graphics cards date back to the days of ISA expansion ports. Such cards were typically capable of addressing only 256K of local memory and displaying 256 colors at 640x480 at a 70Hz refresh rate. As demand grew for higher resolutions and more robust graphics support, the original VGA spec became outmoded but the connection port was preserved.

    VGA is analog. Graphics cards with VGA compatibility employ RAMDAC (random access memory digital to analog converter) chips to pipe digital graphics signals through the analog display cable. Of course, with digital displays like flat-panel monitors being all the rage, it would be even cooler to have a direct digital-to-digital connection from PC to display, wouldn't it? That's where DVI came to the rescue.

    DVI

    DVI stands for Digital Visual Interface. As digital flat-panel monitors started to become the rage at the tail end of the last century, the analog VGA connector quickly became inadequate for the needs of such displays. The DVI port is quite different from that of VGA: It's made up of up to 24 pins (most of which are for TMDS) and an additional five pins for analog compatibility. TMDS stands for Transition Minimized Differential Signaling; it's a high-speed serial interface used by the DVI and HDMI display standards.

    DVI comes in three flavors:

    * DVI-A, in which the A stands for analog. This type of DVI connection only transmits analog signals and is intended for use with CRT monitors. You almost never see DVI-A.
    * DVI-D, the D meaning digital. This is purely digital, without any analog compatibility at all.
    * DVI-I, with the I standing for integrated. This connection carries both analog and digital signals and can be used with either analog or digital displays. This is the most common DVI connector found on graphics cards.

    To further complicate matters, DVI-D and D

  3. Piss off! by Anonymous Coward · · Score: 5, Insightful

    What's with these never ending fscking changes? Obsolescence built in, incompatible formats, changing far too frequently. Bullshit DRM "features" in each new revision.

    Please stop this crap! Just give us simple digital connectors and let the boxes talk to each other. How about something plain and simple 10Gb Ethernet?

    1. Re:Piss off! by fyngyrz · · Score: 5, Informative
      How about we stop pretending that analog RGB looks good

      How about we stop pretending it doesn't? Especially, as in your case, when there is no basis for such an assertion. I have full HD over component. My system looks beautiful. Ergo, analog doesn't give you a poor image, there's nothing inherent in it that prevents a good picture.

      As a public service, let me remind you that high-bandwidth analog signals are problematic. It doesn't take much for noise, crosstalk, or other issues to show up on an analog monitor at high resolutions.

      Please. My cables hang slack in the basement, hooked over projecting screws, run about 30 feet, and they are fine. Why? Because it doesn't take much (as in, proper termination, decent coax, low-loss connectors) to run high bandwidth analog just about any distance you like. Claims to the contrary are nonsense. Can you screw up such a run? Sure. Just try it using audio cables. But for that matter, try running a multi GB/s digital signal through an audio cable and watch what happens. I mean, aside from hosing every RF receiver in your home. Yes, we're in a zone where the cables need to be right. This is no different from a digital copper run. Optical is something else entirely. But of course, you can run analog optically as well. :)

      Try connecting your monitor to your desktop with a 20 foot DVI cable - then try doing the same thing with an analog RGB cable.

      Oh, please. Such marketing-inspired tripe. You picked the wrong person to try and push over what you thought was a hypothetical.

      I have a 17 foot (204 inch) display driven exclusively by component from the receiver, though I also feed it analog from a Mac via a VGA input - that's the media librarian using Delicious Library. It looks absolutely fabulous either way. You can see every glorious pixel in HD, up close. The projector has about 30 feet of cable on it, not counting the various lengths of cable the component HD input sources (XBox360, HDDVD, Blueray, PS3, Satellite) feed to the receiver and the switches; there are no problems with ringing or artifacts whatsoever. The cables go down through the floor, along for quite a distance, and back up at, and through, the projector's pedestal. Of course I don't use radio shack RCA cables to do this, I use a triple run of coax and I have it properly terminated, but this is no big deal and the technology can be built into any simple cable without adding significant cost as compared to, for instance, a many-pinned multi-pin connector.

      The manufacturers have been feeding you bullshit so long you think it is true. Well, it's not, and I can prove it.

      Are there advantages or unique uses to/for digital transport? Certainly. But is digital transport in any way required to view for instance, full HD at 1080x1920 at 60fps in high quality? No. Absolutely, resoundingly, factually, no.

      Analog is the reason my cable signal looks like shit.

      No, shitty equipment and/or shitty standards and/or shitty service is why your cable looks like shit. Cable can look butter smooth. The fact that yours doesn't isn't a reflection on technology, it is a reflection on what consumers will put up with because they're badly misinformed about what is reasonable and possible.

      Try using a crappy KVM. Most screw up resolutions greater than 1600x1200.

      Listen to yourself. "Try using a crappy..." Why would I do that? Really, why? When I need one, I use one that is adequate to my needs. Nothing screws up at all. I switch between linux servers using a KVM and the results are pixel-perfect. It's 100% analog. Using crappy equipment will certainly get you crappy results, but why would you think this has any bearing whatsoever upon the inherent capabilities or limitations of the underlying technology? Talk about backwards reasoning!

      --
      I've fallen off your lawn, and I can't get up.
  4. HDCP: it still sucks by schwaang · · Score: 5, Interesting

    This article pimps UDI, which uses an HDMI-backwards compatible plug and can do higher bandwidth (10.8Gbps) and HDCP (copy protection enforcement).

    Unfortunately, HDCP implementation sucks. Standard procedure for the problems almost everyone has with HDCP-enabled cable boxes is to *reboot the box*. Apparently, in the exchange of encryption keys a handshake sometimes gets dropped, and nobody has a firmware solution.

    Of course, even it worked right, HDCP would still suck.

  5. What's happening... by Anonymous Coward · · Score: 5, Insightful

    VGA isn't going anywhere until we replace all our KVM rack switches and who needs HD for a TTY?

  6. Re:Wireless Video? by dpokorny · · Score: 5, Informative

    Perhaps this is because even a modest resolution (by today's standards) needs nearly 2Gbps of bandwidth?

    Do the math your self: 1280 x 1024 x 24 x 60 = 1.887Gbps

    This doesn't even begin to take into account any protocol overhead, sync signals, or other useful data such as audio.