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Why Computer RPGs Waste Your Time

spidweb writes "RPGVault has an editorial about two particularly noxious qualities of computer role-playing games. Spiderweb Software's Jeff Vogel goes off on a tear, discussing how you work forever to earn the right to do anything exciting, and must 'prove yourself' by expending tons of your time. From the article: 'So now, thinking about playing an RPG just makes me tired. I'm tired of starting a new game and being a loser. I'm tired of running the same errands to prove myself. The next time I enter my fantasy world, I want it to not assume that I'm a jackass.'" I think Oblivion handled this well, scaling the world as you went and giving you really interesting things to do from the get-go. What other games dodge this bullet? Do you see this timesink as an inevitable part of the RPG genre?

4 of 476 comments (clear)

  1. They don't waste my time by stratjakt · · Score: -1, Troll

    I've never played one. Are they any good? Judging by the summary, and the fanbase, I'd say no, they are not.

    --
    I don't need no instructions to know how to rock!!!!
  2. Untroll parent by EmbeddedJanitor · · Score: 0, Troll
    RPGs leave me completely soft too. There is so much scope for real learning/creativity on and off the computer.

    Buy a Lego Mindstorms system and explore robotics. Contribute to an OSS project. Learn to flyfish, knit, frisbee,...

    --
    Engineering is the art of compromise.
  3. Re:Baldur's Gate and NWN by Anonymous Coward · · Score: -1, Troll

    it's safe to assume that anybody playing these games and taking it seriously is, categorically, a loser. let's be honest here..

  4. Re:Baldur's Gate and NWN by Anonymous Coward · · Score: -1, Troll

    /you need to get out more. /you wouldn't speak as funny, then. /you are aware this isn't IRC?