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Blizzard Officially Files Against WoW Glider

Marcus Eikenberry writes "Blizzard and Vivendi today filed against MDY Industries, the makers of the 'WoW Glider' software. Glider allows World of Warcraft players to 'play' while away from the keyboard; the software moves the player's avatar along a set path, following a complex set of instructions dictated in advance. Blizzard is seeking injunctive relief and money damages against MDY. What that means is they want him to stop the production of WoW Glider and they want him to pay them damages. Blizzard believes that Glider infringes on their intellectual property. They believe Glider allows players to cheat, giving them an unfair advantage and that they believe Glider encourages Blizzard customers to breach their contracts for playing the game. Last they claim that Glider is designed to circumvent copyright protections."

4 of 179 comments (clear)

  1. Re:Circumventing Copyright is a bit of a stretch by LehiNephi · · Score: 4, Insightful

    That doesn't sound like a bad idea, except that the devil's in the details. How do you handle equipment that gets picked up along the way? Also, don't forget that players learn how to effectively play their characters while they level up. If they suddenly create a new character of a different class, they won't necessarily know how to use that character, which would cause all sorts of grief for any group that player joins. How much gold does that character get? Also, different people level up different skills at different rates and/or take slightly different paths. How do you handle those as well?

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  2. Re:Circumventing Copyright is a bit of a stretch by carterhawk001 · · Score: 4, Insightful

    You dont play many MMO's do you? Have you stopped to consider the suck that would come from teaming with someone who has never played a warrior before and all of sudden has all these abilities and powers and no idea how to use them effectively?

    Bad. Idea.

  3. question from a non-wow player by Anonymous Coward · · Score: 4, Insightful

    Something doesn't make sense to me.

    Why pay to play a game, and then have a computer play it for you?

    First, it seems like a waste of your dollars. You might as well just install Progress Quest. It will play for you too, and it's free.

    Second, if an RPG has simplistic enough mechanics that it *can* be played automatically, then it seems too simple to be interesting to a human.

    1. Re:question from a non-wow player by Fozzyuw · · Score: 4, Insightful

      Why pay to play a game, and then have a computer play it for you?

      Funny because it's true. In actuality, such games are not so much about the 'enjoyment of playing' but the 'enjoyment of collection'. It's like when I was a kid and spend endless money on football cards. Sometimes obsessively so to try and get a special card from a pack, or go to 'specialty stores' to buy it specifically from someone else.

      Like that, WoW and other MMO's are about collection or completing 'sets' of things. In this case, leveling your character to the level cap. Maxing out all their abilities. Sure, a Hunter might only use a bow for 99% of his play time, but this person will still max out their sword, 2 hand sword, axe, hand-to-hand, polearm, staff, etc skill.

      They might NEVER care about the cooking skill, but they max this out too, because they have it and it's not maxed yet. So, you might say "yeah, but if you're still not playing the game, then you'd still have no interest in the game and therefor no interest in doing it in the first place.". That would be true as well. Most of this maxing out skills would be done for some of the tedious tasks that the person really doesn't want to spend the time doing, but has spent the time maxing out the stats that matter when he was playing.

      Otherwise, most uses are simply for those who are trying circumvent the 'boring' process of acquiring wealth to purchase things that would allow them to enjoy the game. For instance, this goes to your second good point...

      Second, if an RPG has simplistic enough mechanics that it *can* be played automatically, then it seems too simple to be interesting to a human.

      Half of the game is fun, and not necessary for automation. That's the leveling/quest process. There's fun action/story involved in the game. When you reach the level cap, that's when the 'tedium' kicks in. My own example. I've recently hit level 70. Now, I'm doing the 'max out my skills' area or 'finish all the quests in my book' thing. It's the football collector / perfectionist side of me. I want that 100% completion rating kind of thing. Actually, I now find myself not caring to play as much, since I know all that's left is 'grind' with little accomplishment and I'm not looking forward to waisting my time maxing out my fishing or cooking skills again.

      However, the parts I am interested in, where I now have to 'grind' out 5,200 gold to afford that epic flying mount, which could take weeks or months, would be a waist of my time as there's no enjoyable benefit for me. I 'could' just keep doing the quests and dungeons until I reach 5,200 gold, but that would take months if I spend no time focusing on making money.

      That's when people turn to these automated programs (or for those who use them to sell gold on internet sites). The problem is not the automated program, but that people feel like they need automation to avoid waisting their time and to reach a point they feel comfortable playing again.

      So, in your 2nd point, you've pretty much hit the nail on the head and that an game should adjust their development if there are automation problems. However, I think the automation problems are fairly limited to those who are using it to farm in-game gold to sell for real money. So, I think the amount of grind required for 'most' things is fairly reasonable with the latest expansion (I feel it was much worse before the latest expansion pack) and Blizzard has noticed the amount of unpleasant grind on 'some' things, but are keeping others due to the fact that it's just part of the business model to keep people playing and paying.

      Cheers,
      Fozzy

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