Clover Vets Open SEEDS, Capcom Clears The Air
Last week, the designers who used to head Capcom's Clover Studios (makers of Viewtiful Joe, Okami, and God Hand) announced that they were forming a new studio named SEEDS. Clover principles Atsushi Inaba, Hideki Kamiya, and Shinji Mikami are looking to make some 'preposterously amazing' games. People upset by Clover's closing, though, should know that most of the studio is back inside Capcom. In a Gamasutra article with Capcom Vice President of Marketing Charles Bellfield, he makes it a point to say: "Capcom, unlike most other developers, doesn't have dedicated strict boundaries between each of its development teams. We actually have one pool of development talent at Capcom and those individuals are basically assigned based on the timescales of each product we're working on ... the rest of the Clover team was just incorporated back into the rest of Capcom's development talent pool. So in fact, while three individuals left, Clover Studios as a separate entity was merged back into the rest of the Capcom teams and today, still, the talent we had, with the exception of three people, is still remaining at Capcom."
And let the vets get on with neutering pets?
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
It's shortsighted to view a successful team as solely a collection of "human resources" to be broken up and spread around among projects. Smoothly functioning teams don't appear by magic when you throw a bunch of resources together; it takes time, and sometimes they don't appear at all.
Please note, your opinion does not count as fact so the statements you're making are not factual comments
The only thing I can say that is really fact is that there are lots of people who would disagree with you because the Wii is exactly what they are looking for in a game console; many people are not looking for uber-realism and are just looking for an fun way to spend some time.