Pthreads vs Win32 threads
An anonymous reader writes "It's interesting when different people have different opinions. While I was searching for something on Intel's website, I came across an article on why Windows threads are better than Posix threads. Curiously, I also came across this article on why Posix Pthreads are better that Win32 threads. The thing is, both of these articles are written by the same author!
So who is right (metaphorically speaking?), or what has changed since the first article was written?"
So who is right (metaphorically speaking?), or what has changed since the first article was written?"
"or what has changed since the first article was written?"
Vista's release and a massive advertising campaign/increase in revinue for microsoft partners?
Is it sad that I am more likely to recognize you and your posts by your sig than your name or UID?
From the first one: I've used both POSIX threads (Pthreads) and Win32 threads APIs and I believe that Pthreads has the better programming model of the two. While each threading method can create threads, destroy threads, and coordinate interactions between threads, the reason I make this claim is the simplicity of use and elegance of design of Pthreads. Let me illustrate with a few examples. And, from the second one: I've used both POSIX threads (Pthreads) and Windows threads APIs, and I believe that Windows has the better programming model of the two. While each threading method can create threads, destroy threads, and coordinate interactions between threads, the reason I make this claim is the simplicity of use and elegance of design of the Windows threads API. This is all from the perspective of multithreaded code developers or maintainers. Let me illustrate with a few examples.
www.timcoleman.com is a total waste of your time. Never go there.
What has likely changed is were the paycheck came from this week.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."