First Dynamically Balancing Biped Robot
damg writes "Anybots, which is three guys led by Trevor Blackwell, has developed the first robot that walks like we do, by dynamically balancing itself rather than being pre-programmed for walking like Asimo. The video shows the robot walking and being pushed by another 'bully' robot to demonstrate that it can't easily be pushed over."
This is ways more impressive than you'd guess from the video, which doesn't look much different from all the other walking biped robot video (it's less shiny than most). Since this always pops up and always has to be explained:
not dynamically balanced: When the robot (e.g Asimo) moves, it's center of gravity is ALWAYS above the foot it is standing on. As a consequence, the robot could freeze at any moment without falling. Humans can walk that way, but it's slow. dynamically balanced: The center of gravity is not above the foot, basically it's falling forward, the motion cannot be stopped without falling. Much faster to move, much harder to calculate. Anybots managed this, which makes their bots a great achievement. We move this way.memomo: free web based language trainer DE-EN-ES-FR-IT
What I think the story _should_ point out that is very impressive is:
1) The robot uses pneumatic actuators, which are notoriously difficult to model and control. Almost all of the current dynamically balancing and walking humanoids use electric motors (e.g. ASIMO).
2) Anybots claims to have some "learning" in their controller. Although they don't have any papers about what they are doing, perhaps they are using some clever statistical modeling and feedback to adaptively control and regulate the robot's stability.
BTW, I had a chance to meet Trevor Blackwell a few years ago when he visited my lab. He is definitely a talented engineer with a vision for the future. Several years ago he made Slashdot when he announced his homemade Segway:
http://hardware.slashdot.org/article.pl?sid=03/09/ 28/1756241
From my point of view, any interest by hobbyists and industry in humanoid robotics in North America is great for the field of robotics research.
Kuffner (above) is right, of course. Dynamically stabilized walking has been around for years. It's not easy to do, but it's been done. Raibert first did it in the 1980s. See his book, "Legged Robots that Balance".
Most of the self-balancing walkers, as Kuffner points out, use a ZMP-based approach. This works for walking, although it's not quite enough for effective running.
Many of the dynamically balanced robots can rebalance after a shove. BDI's Big Dog can. So can some Japanese hobbyist robots.
If you're not up to date on how far along Japanese hobbyist robotics has progressed, see these videos of this month's humanoid robot soccer match. These robots are mostly manually controlled, but have computers managing some functions. Many have rate gyros to assist with balance. Gradually, the computers and sensors are taking over more of the control. The hobby robotics manufacturers in Japan now have about 70% of the functionality of Asimo at 2% of the price. There are hobbyist robots with WiFi links and cameras on board. A few more improvements and you'll be able to do all the Asimo stuff with a $1500 robot. But it will only be about 60cm high.
arms are one of the key features of human balance, but then again they do make for more variables.
Yes and no. You could probably walk or run perfectly well around your house if your arms were completely limp at your sides, or tied tight behind your back, or bound to your sides somehow.
Arms CAN improve balance by shifting your center of gravity quickly, but they're absolutely not involved in locomotion.
There's been several comments related to pusher/shover robots, the terrible secret of space, and "pak chooie unf". For those who don't know what these refer to, see the ICQ prank that started it and the flash animation/song inspired by it.
I think running and jumping robots are quite far away. The problem is that modern mechanical actuators can't efficiently generate the kind of power (force times speed, equivalent to energy per unit time) needed for a jump or a sprint. You could get a jump with springs coiled by a slower drive-train, but that kind of explosive, uncontrolled release would not be coordinated.
At this point a shuffling jog is a (serious) programming challenge, but for a running or jumping robot you would need physical technology that we don't have.