Slashdot Mirror


The Evolution of RPGs, Storytelling

Sessions held yesterday and today touched on the future of games and story in this new generation of games. Yesterday Microsoft held a panel with RPG veterans Hironobu Sakaguchi (currently working on Blue Planet), Peter Molyneux(Fable 2), and Dr. Ray Muzkya(Mass Effect). Between the three of them, these well known designers offered a view of the next step in RPGs. Sakaguchi in particular was vocal about his love of online RPGs, and there was some talk of differing player experiences the content-heavy titles genre. Meanwhile, on the heels of Phil Harrison's keynote, Warren Spector took the stage in a conference room to discuss next-gen storytelling. His biggest complaint was the linear nature of games today, and the sameness of experiences. Different talks, with insightful and similar conclusions.

1 of 64 comments (clear)

  1. Sessions held... where? by Blakey+Rat · · Score: 0, Flamebait

    Sessions held yesterday and today touched on the future of games and story in this new generation of games

    Where were these sessions?

    Zonk, can you at least get the journalism questions answered in the summaries, if you're not going to bother with typos and mispellings? The critical one here is "where?" (I think we got the "who?" and "what?" ok.)