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Spore Dev Down On the Wii

An anonymous reader writes "As reported by IGN, Spore developer Chris Hecker made a very quotable statement at a traditionally contentious GDC panel. At the 'Game Publishers Rant' event Wednesday morning, Hecker stated that he thought the Wii is a piece of sh*t. He went on to refer to it as 'two GameCubes stuck together with duct tape.' He also took Nintendo to task for not taking games seriously enough. 'It's not clear to me that Nintendo gives a s*** about games as an art form.'"

4 of 315 comments (clear)

  1. Eek! by RyanFenton · · Score: 4, Interesting

    "It's not clear to me that Nintendo gives a s*** about games as an art form."

    Listen - I love insult comics. But look at you - stringing together accusations and a couple expletives and acting like you gave Nintendo a thrashing? Hmph - it's clear to me, you don't give a s*** about insulting as an art form.

    Go listen to some Lisa Lampanelli, and THEN try it again, you miserable excuse for console troll.

    Ryan Fenton

    P.S. As you may have noticed, though I do like my insult comics, I personally suck quite badly at the game myself. You should see me in traffic - a dejected 'dude, you suck' is about at far as I can manage. Just saw the insult, and thought I'd give Lisa Lampanelli a plug.

  2. Re:sony? by DDLKermit007 · · Score: 4, Interesting

    Probably not very much. This guy is a loon. I've shipped more videogames than this joker (hes shipped ZERO) and I couldn't hope to be half as opinionated as this pompus prick. Doesn't seem he can commit to a project long enough to actually ship the game as it stands. Find it amusing how hes bitching about the Wii when he pisses & moans elsewhere that there is a lack of creativity in the industry, while wanting alternative markets and models for small-scale video game production. I could have sworn thats what the Wii has going for it most. Guess hes sold out too far to, "the man".

    Something I find odd is that a Wiki Admin deleted his bio barely an hour after this article went live.

    Wiki Deletion

    Google Cache

  3. Re:Can game developers be Divas? by ProppaT · · Score: 4, Interesting

    I think it's fairly ironic that the guy works for the company that makes The Sims, one of the ugliest, most technologically behind games I know of that just happens to be addictive and have a crazy following, yet he blasts Nintendo, company that makes the most technologically behind game systems that just happens to be addictive and have a crazy following.

    Foot, meet mouth.

    --
    Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
  4. Re:Narrow definition of art by Daetrin · · Score: 4, Interesting
    I think you are using a very narrow definition of art ...

    I think that may be Christ Hecker's problem as well. I'm just gonna copy my comment from gamesarefun...

    How is it Nintendo's job as a console developer to push games as a "legitimate art form?" Or Sony's? Or Microsoft's? Criticizing the development side of their buisness for the type of games they produce would be valid, however the job of the console side of their business is to produce a machine that will sell well and will enable developers to easily produce games that will sell well.

    Microsoft and Sony produced consoles with lots of graphical power and a high price tag. Nintendo produced a console with a new method of control and a cheaper price tag. It is now the developers' jobs to produce whatever type of game they want, "artistic" or not, for whichever consoles they want.

    If Chris Hecker feels that the type of games he wants to develop require the horsepower of the PS3 or 360 that's fine. If however he feels that the higher level of graphics is a _requirement_ to produce "art," then he clearly doesn't have any notion of what art really is.

    (I would certainly have trouble defining what art really is myself, but i'm not so deranged as to try to claim that it requires a high definition display or any other specific kind of media to produce.)

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