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More Advertising in Your Next Xbox Game

ejwong writes "TheGameFeed is reporting on Microsoft's plans to offset Xbox360 game costs with more in game advertising under its subsidiary, Massive. In-game ads are gaining popularity and the wave isn't going to stop. Publishers see this as a huge potential for increased game revenues to help offset the rising development costs for the Xbox 360, PS3 and Wii. The question is how far will they go, and how much are gamers willing to take?." From the article: "If you plan on picking up an Xbox 360 title this month, then you're probably picking up one with Massive's in-game ads. Titles such as Crackdown, Def Jam: Icon, MLB 2K7, and Ghost Recon Advanced Warfighter 2 are all part of the Massive network showing off ads from Dell, Intel, Discovery Channel, Intel, NBC, Verizon and even the Navy among others. "

5 of 278 comments (clear)

  1. Just like cable TV by maynard · · Score: 4, Insightful

    We pay an obscene amount of money for the content, and then pay again in eyeballs for advertising. Anybody feeling screwed yet?

    1. Re:Just like cable TV by sfnate · · Score: 4, Insightful

      This is the thin wedge of advertising--let it in and it will grow to dominate the virtual landscape in the same why it dominates the real. No question. Those who argue that the market will correct any excesses are a bit naive. One of the reasons I gave up television altogether was that the advertising was completely out of control. The advertising won't stop or be curtailed by these gaming companies once they realize it's going to pump a lot of money into their coffers--they'll come to depend on the revenue stream like a crack addict and will keep expanding the ad space by degrees, slowly so you won't notice what you're losing and unconciously become accustomed to it. And just like on TV the shows are there to keep your eyeballs focused until the next ad appears, games will become yet another way to keep you sitting still and passively taking in adverts. At least with Tivo you can fast forward--I don't think a similar workaround will be available to gamers. Charge me a price that covers your costs and keep the ads out.

  2. Console gaming by linvir · · Score: 5, Insightful

    Seems that every day, another piece of news shows up telling me that I got out of console gaming at exactly the right time.

    This generation just gets more underwhelming by the minute.

  3. I have a guess... by RightSaidFred99 · · Score: 4, Insightful
    Gamers will be willing to take it until the point where they won't, then the producers will stop at exactly that point. Yeah, I know, it's not rocket surgery.

    Games are getting more and more expensive to produce. This seems like a reasonable extra revenue stream, unless taken to extremes. The market will adjust itself so it's not taken to extremes.

  4. What's The Problem by wolff000 · · Score: 4, Insightful

    As long as the ads are done well I don't care if they are in my game. We see all kinds of stuff in games that would normally have an ad on it in real life. I don't know how many games have fake ads for products that don't exist to ad to the realism. It doesn't make a difference to me if the vending machine my character walks by says Soda or Cocoa-Cola. Honestly if done correctly in game advertising could really add to the realism of games. Yes it could be very easily overdone and become invasive but if done correctly it could improve games. How you say? Extra income! If the game developers themselves got cash for incorporating real world products in games they could spend more money developing the games and afford to hire better talent. This could be a very good thing for games then again if done wrong it could be the worst thing ever. Only time will tell.

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    WTF?