Animation Tool Puts You in the Game
Matthew Sparkes writes "A new technique could take a simple body scan and allow a user to upload it and use it as an avatar or game character. Previously an animator would have to create a skeleton inside the model and describe movement capabilities manually. In tests, an inexperienced user could produce the animations in less than 15 minutes."
If I had the figure of a muscle-bound warrior I'd be out partying at clubs and getting girls, not playing WoW. The point of online games is to experience a different reality.
Next step: if you don't actually know how to fight, your character can't either.