Computer Games Magazine To Shut Down
Gamasutra is carrying the sad news that the second-oldest PC gaming magazine is to shut down. TheGlobe.com, owner of Computer Games Magazine and its sister, MMOG-specific magazine Massive, has apparently opted to shutter the outlets as a result of financial troubles. They were saddled with a judgement by a California court in connection to a series of spam messages that went out across the MySpace social site. An SEC filing stated that the company stood to lose at least $40 Million; these shutdowns appear to be the direct result. "Calls to TheGlobe.com's Florida-based publisher Jayson Dubin, also the publisher of CGM and Massive Magazine, were not returned as of press time, with more recent calls to his direct line getting an automated recording indicating that the number had been disconnected. Besides Computer Games Magazine, TheGlobe.com also operates two other wholly-owned subsidiaries: voice over IP solution prover Voiceglo, and online game retail outlet Chips & Bits."
You are correct in what you are saying; however, it goes even deeper. Magazines, as well as other "old-school media" such as radio, are quickly scrambling to find relavence in the age of new media. I used to work for Clear Channel Radio as a webmaster for KFBK-AM, a radio station with a significant history in Sacramento. The fact is that people go to the Internet for their information more than they go to TV and Radio -- and if you're not even going to watch TV, what are the odds you'll pick up a magazine?
I'm more than a little saddened to see historical entities like newspapers (anyone keeping up with Knight-Ridder?) and AM stations going down the tubes. But such is the cost of evolution.
Sony ha
I'll take my gaming news in magazine format, thank you. I'm not lugging my laptop into the john with me, but that's where I read gaming mags.