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Live For Windows Coming in May

Several outlets are carrying the news that Live for Windows is coming in May to a PC near you. The announcement carried confirmation of a similar pricetag for Xbox Live, as well as details on some new titles. Halo 2 will be releasing right around the launch of the service (slated to go up May 8th), and Shadowrun will follow quickly sometime in June. Gamasutra has an interview with Xbox Live general manager JJ Richards on the subject, and 1up offers a bit of commentary with the news. Though when asked about it last week Microsoft reps seemed extremely confident, it still remains to be seen whether PC gamers will pay for what they've always gotten for free.

2 of 104 comments (clear)

  1. Xbox Live has features you don't get for free now by Blakey+Rat · · Score: 3, Informative

    For instance, voice across the entire system (not just in-game chat) without having to worry whether the person is using TeamSpeak, Ventrillo, or Skype.

    A single username across the entire system, meaning you can be sure the "HappyGodzilla" you play in Halo 3 is the same "HappyGodzilla" you got teamed up with in Shadowrun. This also greatly assists with getting rid of griefers and jerks.

    I'm not necessarily saying it's worth $50, but to say that Xbox Live offers nothing is disingenuous if not outright wrong.

  2. Re:Excuse for Vista by Kalriath · · Score: 2, Informative

    It does need APIs only available in Vista. DirectX 10. DirectX 10 is virtually a rewrite of DirectX according to the material I've read. DirectPlay is replaced with Live, DirectSound is replaced with XACT (I think that's it), and so on. And DirectX requires the new Vista driver model, which is so insanely different from WDDM that virtually no drivers work on it at this time.

    --
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