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Store Says DRM Causes 3 of 4 Support Calls

Carter writes "Ars Technica is reporting that Musicload, one of Europe's largest movie stores, has found that 75% of its customer support problems are caused by DRM. Users have frequent problems using the music that they have purchased, which has led Musicload to try selling independent label music without DRM. Artists choosing to abandon DRM in favor of good old-fashioned MP3 have seen 40% growth in sales since December. Good to see someone in the business both 'gets it' and is willing to do something about it."

2 of 155 comments (clear)

  1. These Are Desired Problems by eldavojohn · · Score: 5, Insightful

    Curiously, the article doesn't mention any specific problems. I'm racking my tiny brain right now to think of some problem that isn't desired by the RIAA.

    I submit to you the anecdotal evidence of my sister's "iPod." She purchased songs through iTMS and attempted to move the DRM'd files onto her SanDisk MP3 Player. Then she wondered why it didn't work. It didn't work because the files have digital rights management & only brand specific players will play it--and vice versa.

    You know, right now iPods are probably the most popular portable music device. But I don't know of any other music download DRM services that they work with. So if some third party download service called Musicload is reporting that 75% of problem calls are DRM related, I'm going to wager that every single call went a little something like "Do you have an iPod?" "No." "I'm sorry, iPod doesn't support our DRM." (or the German equivalent). In fact, on their site, I don't see an iPod as being supported.

    I think a DRM standard that everyone adopts would avoid these issues but I don't forsee that happening in the future. It benefits Apple somewhat because they can have a great service or a great player and reap the market. I don't blame them, however, because they do a fine job on both ends. I am concerned about any sort of free market existing here.

    In the end, the RIAA wants these problems. They don't want you docking a player with many computers and soaking up the files. They want one player associated with one computer associated with one account and any attempt to anything else should wipe everything off the face of the planet. Why? Money. Somehow the consumer no longer has a voice.

    --
    My work here is dung.
    1. Re:These Are Desired Problems by HunterZ · · Score: 5, Insightful

      Hence the phrase "defective by design"

      http://defectivebydesign.org/

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.