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Online Higher Education in Second Life?

XxtraLarGe asks: "As both a technician for my college's Distance Learning program and as an avid gamer, I have been tasked with investigating Second Life as a possible way for us to extend and enhance our online classes. I've done a lot of research, reading about what other schools have done. While I personally think it is a really cool idea, I am somewhat skeptical of the actual practicality and value of what seems to be a glorified chat room. I'd like to hear from others about their education experience in Second Life, particularly if you've been involved in setting up any online classes or taken any online classes. What sort of training would be required for the faculty, and is it really worth it?"

4 of 67 comments (clear)

  1. Re:Does your school want to be taken seriously? by Kangburra · · Score: 3, Interesting

    I don't see why this has been modded down.

    Second life is a game, education is not. Get the education through known (quantifiable) channels before playing with games.

    Employers can be finicky about all aspects of your education, someone who gamed their diploma will struggle even if they are the best for the job.

    --
    Common sense is not so common
  2. And what if... by Anonymous Coward · · Score: 1, Interesting

    Employers can be finicky about all aspects of your education, someone who gamed their diploma will struggle even if they are the best for the job.


    And what if it is a school for videogaming? (Programming and Animation in particular, such schools exist).

    Anyway, in my experience. employers for technical jobs care about competence more than education. And if they are competent, they can tell if you have the stuff or not by the end of the interviewing process. They won't care if you did your classes standing on you head if you are good.

    So I wouldn't be turned off just because a student learned through a game (a top freshman or sophomore Naval pilot trained on a Microsoft's Flight Simulator a few years back to win Naval contest that only juniors and seniors won before... can't seem to find the story right now). I remember also a Discovery Channel special where they showed surgeons being trained on a video game.

    OTOH, the worst classes I have ever taken were online classes. Impersonal, the teacher (in English anyways) seems to grade papers harsher without a face to put to it, lacking in clarification or time the teacher can devote to your question, and all around sucky for areas you aren't naturally good in. No social interaction, etc.

    So I would ask: does this make sense and how exactly will it help students? Is this just eye candy? Will it put up barriers for education? (I know nothing about 2nd life - Windows Only? Does it require too high end of a computer to run comfortabley?) Make that a consideration. Is the professor going to struggle with this? Could this money be spent in a better way or would it be better not to spend it at all? Is it easy? When your semesters are only 14-15 weeks, you don't want to dick around for a week or two getting things running on either side. Does it or doesn't it make sense? It should be really that simple.
  3. Second Life is what YOU make it by Wax_and_Wane · · Score: 3, Interesting

    Having taken part in the initial beta of the Second Life voice client starting two weeks ago, I can say that when voice capabilities come to SL they will certainly make it more useful to educational purposes. The system they are testing already works well and allows for 3D stereo sound. I realize that this alone does not make it perfect for education, but it does mean that it will not simply be a "glorified chat room" much longer.

    I think attempting to bring learning systems to SL does have merit. The tools actually are shaping up and aside from the universities that are already in SL, I know of a few other educational offerings that are being developed now that could demonstrate value for educators and students.

    I think that this type of immersive long-distance multiuser education is here to stay. Whether it will gain public acceptance during the platform life cycle of Second Life really depends on whether innovative educators keep coming into the virtual world prepared to push it forward. So if you are looking for a polished educational software platform to set up and get rolling quickly, then SL is not for you yet. On the other hand, if you want to be a pioneer and expand your thinking on how virtual worlds can fascilitate education then you should invest a little funding in SL and see what you can make of it.

    1. Re:Second Life is what YOU make it by Anonymous Coward · · Score: 1, Interesting
      Man, voice chat (VC) is *SO* controversial in SL right now. I never would have thought it would evoke so much emotion (guess a lot of guys out there are pretending to be girls and don't look forward to getting "found out"). I literally got kicked out of a discussion a while back for even admitting that I *liked* the idea of VC.

      Glad to hear it works well, though. Maybe when it's actually implemented people will stop bitching about it. I suspect those with something to hide will always resent it. And it will probably put more than a few "escorts" out of business (when clients start wondering why that sexy girl avatar won't use VC). But ultimately it will prove useful to a lot of people.